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object_preview peds


Piorun

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Well ... it works for me.

http://s11.postimg.org/3w2quu2ir/mta_sc ... _35_24.jpg

The effects for peds are quite simple ( much simpler than of a vehicle) and should work just fine. I guess the default render states might be the problem. I'll try to focus on the bugs i've been informed on.

shameless bump:

If the graphics card does not support MRT in shaders then i'd suggest using the nonMRT option. createPreview(...,false) instead of default 'true'. I have released a new version - for those that have issues with weapons - that might solve the problem. setPositionOffsets and setRotationOffsets might fix the object not fitting the projection box.

http://s8.postimg.org/sbx46ni9x/mta_scr ... _16_24.jpg

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