alexs- Posted December 7, 2004 Share Posted December 7, 2004 I was calculating 20kb/s per player.. 20*26=520 on a 0.4.1. 520kb/s up? 520kb/s down? Are here any sysadmins who got a full server running to answer my question? Or mta team self;) Link to comment
Guest Posted December 12, 2004 Share Posted December 12, 2004 Ok, after a long run on my server.. 16 players(out of 10); 4mbit/sec UP 1mbit/sec down That is roughly 128kB/sec down, and 512kB/sec up. That is on my Dedicated server, and bandwidth was logged directly though the switch in the datacenter, so it is pretty accurate. Hope that helps ya a bit. Link to comment
Nutz Posted December 28, 2004 Share Posted December 28, 2004 It varies widely and is non linear with number of players. I have seen a full 26 player server push 5-6 Mbps at times. Link to comment
noog Posted December 30, 2004 Share Posted December 30, 2004 definately non-linear. my servers push about 10mbit every evening Link to comment
Nutz Posted December 31, 2004 Share Posted December 31, 2004 definately non-linear. my servers push about 10mbit every evening It's something like: ((n-1) * n * A) + (n * x * B) + (n * y * C) Where n is the number of players, A,B,C are "constants", x is the number of regular clients and y is the number of admin+ clients. The main problem is that A,B,C aren't constant and vary by some factors that I don't know. Link to comment
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