Reggae Posted August 12, 2015 Share Posted August 12, 2015 When the object reaches the end of the "Object move" it to be excluded Sorry my bad english i an brazilian local marker = createMarker ( 1327.3870849609,-2693.2734375,7.6328830718994, "cylinder", 1.5, 255, 255, 0, 170 ) local myBlip = createBlip( 430.34103393555,-3729.3193359375,6.0948004722595, 51) addEventHandler ( "onMarkerHit", marker, function ( thePlayer ) if ( getElementType ( thePlayer ) == "player" ) then if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup ( "Everyone" ) ) then obj = createObject ( 9584, 1278.4388427734,-2774.5419921875,9.5540159702301, 0, 0, 270 ) moveObject ( obj, 60000, 741.53302001953,-3456.9826660156,6.0948004722595 ) setElementPosition ( thePlayer, 1280.5112304688,-2785.1921386719,20.063390731812 ) setElementInterior (thePlayer, 0) setElementDimension (thePlayer, 0) end end end ) Link to comment
Reggae Posted August 12, 2015 Author Share Posted August 12, 2015 one can not help me? Link to comment
t3wz Posted August 13, 2015 Share Posted August 13, 2015 moveObject ( obj, 60000, 741.53302001953,-3456.9826660156,6.0948004722595 ) setTimer ( destroyElement, 60000, 1, obj ) obs: there's a portuguese section, you could post there if your english isn't good. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now