nk0zkh0z Posted August 6, 2015 Share Posted August 6, 2015 I want to create a blip, when players step into that will give them a bike. I do like? Link to comment
iMr.SFA7 Posted August 6, 2015 Share Posted August 6, 2015 Use createBlip createMarker "onClientMarkerHit" triggerServerEvent createVehicle -- ID 509 Link to comment
nk0zkh0z Posted August 6, 2015 Author Share Posted August 6, 2015 I need more. 60 seconds when the car down the vehicle will automatically disappear. tks Use createBlip createMarker "onClientMarkerHit" triggerServerEvent createVehicle -- ID 509 Link to comment
iMr.SFA7 Posted August 6, 2015 Share Posted August 6, 2015 I need more. 60 seconds when the car down the vehicle will automatically disappear. tks You can use setTimer destroyElement Link to comment
nk0zkh0z Posted August 6, 2015 Author Share Posted August 6, 2015 OK I will try, thank you very much I need more. 60 seconds when the car down the vehicle will automatically disappear. tks You can use setTimer destroyElement Link to comment
iMr.SFA7 Posted August 6, 2015 Share Posted August 6, 2015 OK I will try, thank you very much Ok,You are welcome. Link to comment
nk0zkh0z Posted August 8, 2015 Author Share Posted August 8, 2015 I see something wrong. Check me. local marker = createMarker(-1247, -163, 13.14, "cylinder", 1.5, 0 ,255, 0, 155) function vehicle(thePlayer) if getElementType(thePlayer) == "player" then if isPedInVehicle(thePlayer)==true then return end if isElement( veh ) then destroyElement( veh ) end local x,y,z = getElementPosition(thePlayer) veh = createVehicle(510, x,y,z) warpPedIntoVehicle(thePlayer, veh) end end addEventHandler("onMarkerHit", marker, vehicle) function mainFunction() outputChatBox ("Xe đạp công cộng VNA[MTA:RP]") setTimer ( function() destroyElement (veh) end, 60000, 1 ) end mainFunction() Link to comment
iMr.SFA7 Posted August 8, 2015 Share Posted August 8, 2015 local marker = createMarker(-1247, -163, 13.14, "cylinder", 1.5, 0 ,255, 0, 155) function vehicle(thePlayer) if isPedInVehicle(thePlayer) == true then return end if isElement( veh ) then destroyElement( veh ) end local x,y,z = getElementPosition(thePlayer) veh = createVehicle(510, x,y,z) warpPedIntoVehicle(thePlayer, veh) end addEventHandler("onMarkerHit", marker, vehicle) addEventHandler ("onClientResourceStart",resourceRoot, function () outputChatBox ("Xe đạp công cộng VNA[MTA:RP]") setTimer ( function() destroyElement (veh) end, 60000, 1 ) end ) Link to comment
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