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وين الخطأ ؟؟؟؟؟؟؟؟؟؟؟


z24d

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    addEvent ( "Mini", true ) 
    addEventHandler ( "Mini", root, function (    ) 
    outputChatBox("* You have successfully Gived Minigun", source, 0, 255, 0) 
    givePedWeapon(source, 38, 400, true) 
    end) 
     
        addEvent ( "Rocket", true ) 
    addEventHandler ( "Rocket", root, function (    ) 
    outputChatBox("* You have successfully Gived Rocket Launchers", source, 0, 255, 0) 
    givePedWeapon ( source, 35 ,20, false) 
    end) 
     
            addEvent ( "RocketH", true ) 
    addEventHandler ( "RocketH", root, function (    ) 
    outputChatBox("* You have successfully Gived Heat-Seeking RPG", source, 0, 255, 0) 
    givePedWeapon(source, 36, 20, true) 
    end) 

معليش ض اخر مره والله وش الغلط

الديبوق

[16:06:02] ERROR: kkdd\server.lua:54: attempt to call global 'givePedWeapon' (a nil value)

* You have successfully Gived Mini

[16:06:08] ERROR: kkdd\server.lua:66: attempt to call global 'givePedWeapon' (a nil value)

* You have successfully Gived Heat-Seeking RPG

[16:06:08] ERROR: kkdd\server.lua:60: attempt to call global 'givePedWeapon' (a nil value)

* You have successfully Gived Rocket Launchers

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معليش تعبتك معي بس شوف وين الغلط ابي الوحة تفتح للVIP

فقط

الكود

                addEvent ( "VIP", true ) 
    addEventHandler ( "VIP", root, function (    ) 
      if ( getPlayerAccount ( player ) and not isGuestAccount ( getPlayerAccount ( player ) ) ) then 
       if not ( isObjectInACLGroup ( "user."..getAccountName ( getPlayerAccount ( player ) ), aclGetGroup( "VIP" ) ) ) then 
return 
end 
end 
    end) 

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أطرح كود فتح النافذة بالكلنت ! ذذ
  
GUIEditor = { 
    button = {}, 
    window = {}, 
    label = {} 
} 
GUIEditor.window[1] = guiCreateWindow(336, 137, 402, 480, "VIP Panel", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
GUIEditor.button[1] = guiCreateButton(22, 62, 155, 57, "Create Vehicle", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "default-bold-small") 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[2] = guiCreateButton(218, 62, 155, 57, "No Veh Dmg", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[2], "default-bold-small") 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[3] = guiCreateButton(218, 167, 155, 57, "VIP Stats", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "default-bold-small") 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[4] = guiCreateButton(22, 167, 155, 57, "VIP Weapons", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[4], "default-bold-small") 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[5] = guiCreateButton(22, 268, 155, 57, "VIP Skin", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[5], "default-bold-small") 
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[6] = guiCreateButton(218, 268, 155, 57, "Health/Armor", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[6], "default-bold-small") 
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[7] = guiCreateButton(76, 342, 233, 70, "Close VIP Panel", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[7], "default-bold-small") 
guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFAAAAAA") 
GUIEditor.label[1] = guiCreateLabel(17, 440, 150, 30, "Created By #Monster ,", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "clear-normal") 
guiLabelSetColor(GUIEditor.label[1], 255, 0, 0) 
 guiSetVisible(GUIEditor.window[1],false) 
 bindKey ( "F5", "down", function (    ) 
triggerServerEvent("VIP",localPlayer) 
      guiSetVisible (  GUIEditor.window[1], not guiGetVisible (  GUIEditor.window[1] ) ) 
      showCursor ( guiGetVisible (  GUIEditor.window[1] ) ) 
end ) 
  
addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[1] ) then 
            triggerServerEvent ( "GiveCar", localPlayer  ) 
        end 
end ) 
  
  
CarDamage = true 
  
addEventHandler('onClientGUIClick',root, 
function ( ) 
if ( source == GUIEditor.button[2] ) then 
if ( getPedOccupiedVehicle ( localPlayer ) ) then 
CarDamage = not CarDamage 
setVehicleDamageProof(getPedOccupiedVehicle ( localPlayer ) , CarDamage ) 
end 
 end 
  end 
  ) 
   
   
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[3] ) then 
            triggerServerEvent ( "GiveStat", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[5] ) then 
            triggerServerEvent ( "GiveSkin", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[6] ) then 
            triggerServerEvent ( "GiveArmor", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[7] ) then 
     guiSetVisible(GUIEditor.window[1],false) 
         showCursor(false) 
if guiGetVisible(GUIEditor.window[1]) == true then 
guiSetVisible(GUIEditor.window[2],false) 
              end 
        end 
end ) 
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[4] ) then 
      guiSetVisible (  GUIEditor.window[2], not guiGetVisible (  GUIEditor.window[2] ) ) 
        end 
end ) 
  
  
        GUIEditor.window[2] = guiCreateWindow(163, 191, 170, 231, "VIP Weapons Panel", false) 
        guiWindowSetSizable(GUIEditor.window[2], false) 
        GUIEditor.button[17] = guiCreateButton(18, 35, 136, 45, "Minigun,400", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[17], "default-bold-small") 
        guiSetProperty(GUIEditor.button[17], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[18] = guiCreateButton(18, 86, 136, 45, "Rocket Launcher,20", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[18], "default-bold-small") 
        guiSetProperty(GUIEditor.button[18], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[19] = guiCreateButton(18, 141, 136, 45, "Heat-Seeking RPG,20", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[19], "default-bold-small") 
        guiSetProperty(GUIEditor.button[19], "NormalTextColour", "FFAAAAAA") 
        lbl = guiCreateLabel(59, 195, 65, 15, "Close Panel", false, GUIEditor.window[2]) 
        guiSetFont(lbl, "default-bold-small")    
        guiLabelSetColor(lbl, 0, 24, 254)            
     guiSetVisible(GUIEditor.window[2],false) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == lbl ) then 
      guiSetVisible (  GUIEditor.window[2],false ) 
        end 
end ) 
  
  
    function Colo() 
        if ( source == lbl ) then 
                guiLabelSetColor(lbl, 255, 255, 255)   
           end 
          end           
addEventHandler( "onClientMouseEnter", getRootElement(),Colo) 
  
  
    function Colo1() 
        if ( source == lbl ) then 
                guiLabelSetColor(lbl, 0, 24, 254)   
         end 
    end       
addEventHandler( "onClientMouseLeave", getRootElement(),Colo1) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[17] ) then 
            triggerServerEvent ( "Mini", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[18] ) then 
            triggerServerEvent ( "Rocket", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[19] ) then 
            triggerServerEvent ( "RocketH", localPlayer  ) 
        end 
end ) 
  
  
  
  

تفضل خيو

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GUIEditor = { 
    button = {}, 
    window = {}, 
    label = {} 
} 
GUIEditor.window[1] = guiCreateWindow(336, 137, 402, 480, "VIP Panel", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
GUIEditor.button[1] = guiCreateButton(22, 62, 155, 57, "Create Vehicle", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "default-bold-small") 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[2] = guiCreateButton(218, 62, 155, 57, "No Veh Dmg", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[2], "default-bold-small") 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[3] = guiCreateButton(218, 167, 155, 57, "VIP Stats", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "default-bold-small") 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[4] = guiCreateButton(22, 167, 155, 57, "VIP Weapons", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[4], "default-bold-small") 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[5] = guiCreateButton(22, 268, 155, 57, "VIP Skin", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[5], "default-bold-small") 
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[6] = guiCreateButton(218, 268, 155, 57, "Health/Armor", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[6], "default-bold-small") 
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[7] = guiCreateButton(76, 342, 233, 70, "Close VIP Panel", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[7], "default-bold-small") 
guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFAAAAAA") 
GUIEditor.label[1] = guiCreateLabel(17, 440, 150, 30, "Created By #Monster ,", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "clear-normal") 
guiLabelSetColor(GUIEditor.label[1], 255, 0, 0) 
 guiSetVisible(GUIEditor.window[1],false) 
  
bindKey ("F5", "down", 
    function() 
        if getElementData( localPlayer, 'Group') ~= nil then  
            guiSetVisible(GUIEditor.window[1], not guiGetVisible(GUIEditor.window[1])) 
            showCursor(guiGetVisible(GUIEditor.window[1])) 
        end 
    end  
) 
  
addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[1] ) then 
            triggerServerEvent ( "GiveCar", localPlayer  ) 
        end 
end ) 
  
  
CarDamage = true 
  
addEventHandler('onClientGUIClick',root, 
function ( ) 
if ( source == GUIEditor.button[2] ) then 
if ( getPedOccupiedVehicle ( localPlayer ) ) then 
CarDamage = not CarDamage 
setVehicleDamageProof(getPedOccupiedVehicle ( localPlayer ) , CarDamage ) 
end 
 end 
  end 
  ) 
  
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[3] ) then 
            triggerServerEvent ( "GiveStat", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[5] ) then 
            triggerServerEvent ( "GiveSkin", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[6] ) then 
            triggerServerEvent ( "GiveArmor", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[7] ) then 
     guiSetVisible(GUIEditor.window[1],false) 
         showCursor(false) 
if guiGetVisible(GUIEditor.window[1]) == true then 
guiSetVisible(GUIEditor.window[2],false) 
              end 
        end 
end ) 
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[4] ) then 
      guiSetVisible (  GUIEditor.window[2], not guiGetVisible (  GUIEditor.window[2] ) ) 
        end 
end ) 
  
  
        GUIEditor.window[2] = guiCreateWindow(163, 191, 170, 231, "VIP Weapons Panel", false) 
        guiWindowSetSizable(GUIEditor.window[2], false) 
        GUIEditor.button[17] = guiCreateButton(18, 35, 136, 45, "Minigun,400", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[17], "default-bold-small") 
        guiSetProperty(GUIEditor.button[17], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[18] = guiCreateButton(18, 86, 136, 45, "Rocket Launcher,20", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[18], "default-bold-small") 
        guiSetProperty(GUIEditor.button[18], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[19] = guiCreateButton(18, 141, 136, 45, "Heat-Seeking RPG,20", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[19], "default-bold-small") 
        guiSetProperty(GUIEditor.button[19], "NormalTextColour", "FFAAAAAA") 
        lbl = guiCreateLabel(59, 195, 65, 15, "Close Panel", false, GUIEditor.window[2]) 
        guiSetFont(lbl, "default-bold-small")   
        guiLabelSetColor(lbl, 0, 24, 254)           
     guiSetVisible(GUIEditor.window[2],false) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == lbl ) then 
      guiSetVisible (  GUIEditor.window[2],false ) 
        end 
end ) 
  
  
    function Colo() 
        if ( source == lbl ) then 
                guiLabelSetColor(lbl, 255, 255, 255)   
           end 
          end           
addEventHandler( "onClientMouseEnter", getRootElement(),Colo) 
  
  
    function Colo1() 
        if ( source == lbl ) then 
                guiLabelSetColor(lbl, 0, 24, 254)   
         end 
    end       
addEventHandler( "onClientMouseLeave", getRootElement(),Colo1) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[17] ) then 
            triggerServerEvent ( "Mini", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[18] ) then 
            triggerServerEvent ( "Rocket", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[19] ) then 
            triggerServerEvent ( "RocketH", localPlayer  ) 
        end 
end ) 

addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
                for i,player in ipairs( getElementsByType( 'player' ) ) do 
            if isObjectInACLGroup( 'user.'..getAccountName( getPlayerAccount( player ) ), aclGetGroup( "VIP") ) then 
                setElementData(player , 'Group', true) 
            else 
                setElementData( player, 'Group', nil) 
            end 
        end  
   end 
) 
Link to comment
  
GUIEditor = { 
    button = {}, 
    window = {}, 
    label = {} 
} 
GUIEditor.window[1] = guiCreateWindow(336, 137, 402, 480, "VIP Panel", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
  
GUIEditor.button[1] = guiCreateButton(22, 62, 155, 57, "Create Vehicle", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[1], "default-bold-small") 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[2] = guiCreateButton(218, 62, 155, 57, "No Veh Dmg", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[2], "default-bold-small") 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[3] = guiCreateButton(218, 167, 155, 57, "VIP Stats", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "default-bold-small") 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[4] = guiCreateButton(22, 167, 155, 57, "VIP Weapons", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[4], "default-bold-small") 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[5] = guiCreateButton(22, 268, 155, 57, "VIP Skin", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[5], "default-bold-small") 
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[6] = guiCreateButton(218, 268, 155, 57, "Health/Armor", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[6], "default-bold-small") 
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[7] = guiCreateButton(76, 342, 233, 70, "Close VIP Panel", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[7], "default-bold-small") 
guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFAAAAAA") 
GUIEditor.label[1] = guiCreateLabel(17, 440, 150, 30, "Created By #Monster ,", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.label[1], "clear-normal") 
guiLabelSetColor(GUIEditor.label[1], 255, 0, 0) 
 guiSetVisible(GUIEditor.window[1],false) 
  
bindKey ("F5", "down", 
    function() 
        if getElementData( localPlayer, 'Group') ~= nil then  
            guiSetVisible(GUIEditor.window[1], not guiGetVisible(GUIEditor.window[1])) 
            showCursor(guiGetVisible(GUIEditor.window[1])) 
        end 
    end  
) 
  
addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[1] ) then 
            triggerServerEvent ( "GiveCar", localPlayer  ) 
        end 
end ) 
  
  
CarDamage = true 
  
addEventHandler('onClientGUIClick',root, 
function ( ) 
if ( source == GUIEditor.button[2] ) then 
if ( getPedOccupiedVehicle ( localPlayer ) ) then 
CarDamage = not CarDamage 
setVehicleDamageProof(getPedOccupiedVehicle ( localPlayer ) , CarDamage ) 
end 
 end 
  end 
  ) 
  
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[3] ) then 
            triggerServerEvent ( "GiveStat", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[5] ) then 
            triggerServerEvent ( "GiveSkin", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[6] ) then 
            triggerServerEvent ( "GiveArmor", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[7] ) then 
     guiSetVisible(GUIEditor.window[1],false) 
         showCursor(false) 
if guiGetVisible(GUIEditor.window[1]) == true then 
guiSetVisible(GUIEditor.window[2],false) 
              end 
        end 
end ) 
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[4] ) then 
      guiSetVisible (  GUIEditor.window[2], not guiGetVisible (  GUIEditor.window[2] ) ) 
        end 
end ) 
  
  
        GUIEditor.window[2] = guiCreateWindow(163, 191, 170, 231, "VIP Weapons Panel", false) 
        guiWindowSetSizable(GUIEditor.window[2], false) 
        GUIEditor.button[17] = guiCreateButton(18, 35, 136, 45, "Minigun,400", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[17], "default-bold-small") 
        guiSetProperty(GUIEditor.button[17], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[18] = guiCreateButton(18, 86, 136, 45, "Rocket Launcher,20", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[18], "default-bold-small") 
        guiSetProperty(GUIEditor.button[18], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[19] = guiCreateButton(18, 141, 136, 45, "Heat-Seeking RPG,20", false, GUIEditor.window[2]) 
        guiSetFont(GUIEditor.button[19], "default-bold-small") 
        guiSetProperty(GUIEditor.button[19], "NormalTextColour", "FFAAAAAA") 
        lbl = guiCreateLabel(59, 195, 65, 15, "Close Panel", false, GUIEditor.window[2]) 
        guiSetFont(lbl, "default-bold-small")   
        guiLabelSetColor(lbl, 0, 24, 254)           
     guiSetVisible(GUIEditor.window[2],false) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == lbl ) then 
      guiSetVisible (  GUIEditor.window[2],false ) 
        end 
end ) 
  
  
    function Colo() 
        if ( source == lbl ) then 
                guiLabelSetColor(lbl, 255, 255, 255)   
           end 
          end           
addEventHandler( "onClientMouseEnter", getRootElement(),Colo) 
  
  
    function Colo1() 
        if ( source == lbl ) then 
                guiLabelSetColor(lbl, 0, 24, 254)   
         end 
    end       
addEventHandler( "onClientMouseLeave", getRootElement(),Colo1) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[17] ) then 
            triggerServerEvent ( "Mini", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[18] ) then 
            triggerServerEvent ( "Rocket", localPlayer  ) 
        end 
end ) 
  
  addEventHandler ( "onClientGUIClick", resourceRoot, function (    ) 
    if ( source == GUIEditor.button[19] ) then 
            triggerServerEvent ( "RocketH", localPlayer  ) 
        end 
end ) 

addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
                for i,player in ipairs( getElementsByType( 'player' ) ) do 
            if isObjectInACLGroup( 'user.'..getAccountName( getPlayerAccount( player ) ), aclGetGroup( "VIP") ) then 
                setElementData(player , 'Group', true) 
            else 
                setElementData( player, 'Group', nil) 
            end 
        end  
   end 
) 

Ty my man

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