Adissonboy11 Posted August 3, 2015 Share Posted August 3, 2015 The rotation of the bone-attach is not very good with Carl Jhonson, any solution? The object does not follow the rotation of the animations. My code: attach_func.lua: http://pastebin.com/zT1e5Mad bone_attach.lua: http://pastebin.com/hQkPbVne bone_attach_c.lua: http://pastebin.com/uqWVAhRL bone_pos_rot: http://pastebin.com/vfStmNtV Link to comment
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