Hadif Posted July 24, 2015 Share Posted July 24, 2015 function theLocator(source) local allLocation = {"Rodeo", "Richman", "Dillimore", "Blueberry", "Blueberry Acres", "The Panopticon", "Easter Bay Airport", "Foster Valley", "Missionary Hill", "Avispa County Club"} local theLocation = getElementZoneName(source) for theKey, allLocation in pairs(allLocation) do if (theLocation == allLocation) then killPed(source) outputChatBox("This zone is not allowed!", getRootElement(), 255, 0, 0) else outputChatBox("This zone is allowed!", getRootElement(), 0, 255, 0) end end end How do I trigger this event? I want it to kill the Player who go to specific location on time. Link to comment
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