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Solves: Event Problem


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function theLocator(source) 
    local allLocation = {"Rodeo",  
        "Blueberry Acres",  
        "The Panopticon",  
        "Easter Bay Airport",  
        "Foster Valley",  
        "Missionary Hill",  
        "Avispa County Club"} 
    local theLocation = getElementZoneName(source) 
    for theKey, allLocation in pairs(allLocation) do 
        if (theLocation == allLocation) then 
            outputChatBox("This zone is not allowed!", getRootElement(), 255, 0, 0) 
            outputChatBox("This zone is allowed!", getRootElement(), 0, 255, 0) 

How do I trigger this event? I want it to kill the Player who go to specific location on time.

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