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modify the default handling


TIGS98

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Hello friends of the community, I'm with some difficulty, and I hope someone can help me. Well, I would like to know a way to modify the default handling of the vehicle, is an example:

data.lua

  
  
hand = { {BANSHEE 1400 3000 2 0 0 -0.2 70 1 0.89 0.5 5 220 16 10 r p 8 0.52 false 34 1.6 0.1 5 0.3 -0.15 0.5 0.3 0.15 0.49 45000 0 0 1 1 1}, {BARRACKS 10500 61407.5 4 0 0 0 90 0.65 0.7 0.47 5 75 8 2 4 d 4 0.4 true 27 1.2 0.05 0 0.47 -0.17 0.5 0 0.62 0.26 10000 0 8800 0 1 2} 
}  

hand.lua

  
    for i, v in pairs ( hand ) do 
      code [...] 
    end 
  

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Use this http://www.gtamodding.com/wiki/Handling ... an_Andreas

local vehicles = {{"Banshee", 1400, 3000, 2, 0, 0, -0.2, 70, 1, 0.89, 0.5, 5, 220, 16, 10, "rp", 8, 0.52, false, 34, 1.6, 0.1, 5, 0.3, -0.15, 0.5, 0.3, 0.15, 0.49, 45000, 0, 0, 1, 1, 1}} 
  
for i, v in ipairs(vehicles) do 
    local vehicle = getVehicleModelFromName(v[1]) 
    setModelHandling(vehicle, "mass", v[2]) -- v[2] is fMass based on the website I sent you. 
    setModelHandling(vehicle, "turnMass", v[3]) -- v[3] is fTurnMass based on the website I sent you. 
end 

Continue from here by yourself.

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