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dxDrawText


MisterZ

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bool dxDrawText ( string text, float left, float top [, float right=left, float bottom=top, int color=white, float scale=1, 
                  mixed font="default", string alignX="left", string alignY="top", bool clip=false, bool wordBreak=false, 
                  bool postGUI=false, bool colorCoded=false, bool subPixelPositioning=false, 
                  float fRotation=0, float fRotationCenterX=0, float fRotationCenterY=0 ] ) 

El argumento colorCoded ponlo a true.

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bool dxDrawText ( string text, float left, float top [, float right=left, float bottom=top, int color=white, float scale=1, 
                  mixed font="default", string alignX="left", string alignY="top", bool clip=false, bool wordBreak=false, 
                  bool postGUI=false, bool colorCoded=false, bool subPixelPositioning=false, 
                  float fRotation=0, float fRotationCenterX=0, float fRotationCenterY=0 ] ) 

El argumento colorCoded ponlo a true.

No entendi como hacerlo con eso :S, pero investigando un poco vi que poniendole "true" en el color funciono

"false, false, false, true, false)"

Gracias igual Ciber por responder :D. Ya puedes cerra el post.

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