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[unsolved]need a little help[unsolved]


nasserdfdd

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hi all. ok so i made a script where it show gui where there is couple of things in it. and i made it when i press f2 the gui will show but sometimes it show and sometime's it does not show so i dont know why and it does not show any error in console

this is the script

Client side

local sWidth,sHeight = guiGetScreenSize() 
local enabled = false
local menuItems = {}
local menuItemsShadow = {}
local menuButtons = {}
local jobHunt = false
local menuData = {}
local client = getLocalPlayer()
menuData["send_money"] = {}
menuData["send_message"] = {}
local blips = {}
 
function showBlips()
    exports["(tested)Jobs"]:getJobTable(client,true)
end
 
function hideBlips()
    for i,v in pairs(blips) do
        if isElement(v) then destroyElement(v) end
    end
    removeEventHandler("onClientRender",root,drawJobBlips)
end
 
addEvent("returnJobsTable",true)
addEventHandler("returnJobsTable",root,
function (jobTable)
    hideBlips()
    for i,v in pairs(jobTable) do
        if not v.int or tostring(v.int) == nil then
            blips[i] = createBlip(v.x, v.y, v.z, 41, 1, 255, 0, 0, 255, 0, 250)
            setElementData(blips[i], "name", tostring(v.role))
            setElementData(blips[i], "color", {v.r, v.g, v.b})
        end
    end
    addEventHandler("onClientRender",root,drawJobBlips)
end)
 
function renderWelcome()
    local PISTOL = (getPedStat(client, 69)/(10/2.08))
    local SILENCED = (getPedStat(client, 70)/(10/2.08))
    local DESERT = (getPedStat(client, 71)/(10/2.08))
    local SHOTGUN = (getPedStat(client, 72)/(10/2.08))
    local SAWNOFF = (getPedStat(client, 73)/(10/2.08))
    local SPAZ12 = (getPedStat(client, 74)/(10/2.08))
    local UZI = (getPedStat(client, 75)/(10/2.08))
    local MP5 = (getPedStat(client, 76)/(10/2.08))
    local AK47 = (getPedStat(client, 77)/(10/2.08))
    local M4 = (getPedStat(client, 78)/(10/2.08))
    dxDrawRectangle((0/1024)*sWidth, (0/768)*sHeight, (1100/1024)*sWidth, (770/768)*sHeight, tocolor(51,51,51,140), false)
    dxDrawText("Welcome to your User Control Panel",(280/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Welcome to your User Control Panel",(278/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Welcome to your User Control Panel",(276/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(511/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(510/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(508/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawBorderedText("Weapon skills:",(726/1024)*sWidth,(188/768)*sHeight,(924/1024)*sWidth,(211/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.0,"bankgothic","left","top",false,false,true)
    dxDrawBorderedText("Colt 45",(807/1024)*sWidth,(231/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(225/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(229/768)*sHeight,(PISTOL/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Colt 45 silenced",(770/1024)*sWidth,(271/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(265/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(269/768)*sHeight,(SILENCED/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Desert Eagle",(790/1024)*sWidth,(311/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)   
    dxDrawImage((740/1024)*sWidth,(305/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(309/768)*sHeight,(DESERT/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Shotgun",(807/1024)*sWidth,(352/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) 
    dxDrawImage((740/1024)*sWidth,(345/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(349/768)*sHeight,(SHOTGUN/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Sawn Off",(807/1024)*sWidth,(392/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)   
    dxDrawImage((740/1024)*sWidth,(385/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(389/768)*sHeight,(SAWNOFF/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Spaz 12",(814/1024)*sWidth,(432/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) 
    dxDrawImage((740/1024)*sWidth,(425/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(429/768)*sHeight,(SPAZ12/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Uzi - Tec 9",(808/1024)*sWidth,(472/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) 
    dxDrawImage((740/1024)*sWidth,(465/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(469/768)*sHeight,(UZI/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("MP5",(840/1024)*sWidth,(512/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) 
    dxDrawImage((740/1024)*sWidth,(505/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(509/768)*sHeight,(MP5/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("AK 47",(835/1024)*sWidth,(552/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)   
    dxDrawImage((740/1024)*sWidth,(545/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(549/768)*sHeight,(AK47/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("M4",(850/1024)*sWidth,(590/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) 
    dxDrawImage((740/1024)*sWidth,(585/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(589/768)*sHeight,(M4/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
end
 
job_panel_window = guiCreateWindow(0.3467,0.3294,0.3037,0.2188,"tested Job Panel",true)
guiWindowSetSizable(job_panel_window,false)
guiSetVisible(job_panel_window,false)
job_panel_currentjob = guiCreateLabel(0.0386,0.2083,0.9164,0.1429,"Your current job:",true,job_panel_window)
job_panel_shift = guiCreateButton(0.045,0.7024,0.2637,0.2143,"End shift",true,job_panel_window)
job_panel_resign = guiCreateButton(0.328,0.7083,0.2572,0.2143,"Resign",true,job_panel_window)
job_panel_close = guiCreateButton(0.6077,0.7083,0.2572,0.2143,"Close",true,job_panel_window)
job_panel_hunt = guiCreateCheckBox(0.0386,0.3929,0.926,0.1131,"Job hunt: Show job blips if enabled.",false,true,job_panel_window)
guiCheckBoxSetSelected(job_panel_hunt, jobHunt)
 
resign_confirm_window = guiCreateWindow(0.3701,0.2435,0.248,0.1471,"",true)
guiWindowSetSizable(resign_confirm_window,false)
guiSetVisible(resign_confirm_window,false)
guiLabelSetColor(guiCreateLabel(0.0512,0.2478,0.9055,0.3009,"Are you sure you want to resign from\nyour job?",true,resign_confirm_window),255,255,0)
resign_yes = guiCreateButton(0.1063,0.6195,0.3386,0.2743,"Yes",true,resign_confirm_window)
resign_no = guiCreateButton(0.5354,0.6195,0.3386,0.2743,"No",true,resign_confirm_window)
 
function makeAnimationGUI()
    animationCategoryList = guiCreateGridList(0.35,0.3,0.15,0.2,true)
    animationList = guiCreateGridList(0.51,0.3,0.15,0.4,true)
    column1 = guiGridListAddColumn(animationCategoryList,"Category",0.-- s8) -->
    column2 = guiGridListAddColumn(animationList,"Animation",0.-- s8) -->
    stopButton = guiCreateButton( 0.21, 0.37, 0.1, 0.04,"Stop Animation",true)
    closeButton = guiCreateButton( 0.56, 0.715, 0.1, 0.04,"Close Animations",true)
    guiSetVisible(animationCategoryList,false)
    guiSetVisible(animationList,false)
    guiSetVisible(stopButton,false)
    guiSetVisible(closeButton,false)
    bindKey("space","down",function() if getPedAnimation (client) then setPedAnimation(client,nil,nil) end end)
    addEventHandler("onClientGUIClick",stopButton,function() setPedAnimation(client,nil,nil) end)
    for k, v in ipairs (getElementsByType("animationCategory")) do
    local row = guiGridListAddRow(animationCategoryList)
    guiGridListSetItemText(animationCategoryList,row,column1,getElementID(v),false,false)
    end
    addEventHandler("onClientGUIClick",animationCategoryList,getAnimations)
    addEventHandler("onClientGUIClick",animationList,setAnimation)
end
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),makeAnimationGUI)
 
function getAnimations()
    selectedCategory = guiGridListGetItemText(animationCategoryList,guiGridListGetSelectedItem(animationCategoryList),1)
        if (selectedCategory ~= "") then
            guiGridListClear(animationList)
                for k, v in ipairs (getElementChildren(getElementByID(selectedCategory))) do
                    local row = guiGridListAddRow(animationList)
                    guiGridListSetItemText(animationList,row,column1,getElementID(v),false,false)
                end
        end
        if (selectedCategory == "") then
            guiGridListClear(animationList)
        end
end
 
function setAnimation()
    selectedAnimation = guiGridListGetItemText(animationList,guiGridListGetSelectedItem(animationList),1)
        if (selectedAnimation ~= "") then
            if (not isPedDead(client)) then
                if (isPedInVehicle(client) == false) then
                    local animationBlock = getElementData(getElementByID(selectedAnimation),"block")
                    local animationID = getElementData(getElementByID(selectedAnimation),"code")
                    triggerServerEvent("setAnimation",client,animationBlock,animationID)
                else
                    outputChatBox("You cannot use animations while in a vehicle.",255,0,0)
                end
            else
                outputChatBox("You cannot use animations while you are dead.",255,0,0)
            end
        end
end
 
menuButtons[1] = guiCreateButton( (215/1024)*sWidth, (246/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Locate", false )
menuButtons[2] = guiCreateButton( (215/1024)*sWidth, (361/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Message", false )
menuButtons[3] = guiCreateButton( (215/1024)*sWidth, (399/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Give Money", false )
searchBox = guiCreateEdit( 0.0170, 0.25, 0.2, 0.035, "", true )
menuItemsShadow[1] = guiCreateLabel((309/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItemsShadow[2] = guiCreateLabel((308/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItems[1] = guiCreateLabel((307/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItemsShadow[3] = guiCreateLabel((376/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItemsShadow[4] = guiCreateLabel((375/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItems[2] = guiCreateLabel((374/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItemsShadow[5] = guiCreateLabel((453/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItemsShadow[6] = guiCreateLabel((452/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItems[3] = guiCreateLabel((451/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItemsShadow[7] = guiCreateLabel((533/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItemsShadow[8] = guiCreateLabel((532/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItemsShadow[9] = guiCreateLabel((619/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItemsShadow[10] = guiCreateLabel((620/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItemsShadow[11] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
menuItemsShadow[12] = guiCreateLabel((698/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
menuItems[4] = guiCreateLabel((531/1024)*sWidth, (730/768)*sHeight, (77/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItems[5] = guiCreateLabel((618/1024)*sWidth, (730/768)*sHeight, (65/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItems[6] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
for i,v in pairs(menuItems) do guiSetFont ( v, "default-bold-small" ) guiSetVisible(v,false) end
for i,v in pairs(menuItemsShadow) do guiSetFont ( v, "default-bold-small" ) guiLabelSetColor(v,26,26,26) guiSetVisible(v,false) end
for i,v in pairs(menuButtons) do guiSetVisible(v,false) end
playersGridList = guiCreateGridList((17/1024)*sWidth, (230/768)*sHeight, (205/1024)*sWidth, (307/768)*sHeight,false)
guiGridListAddColumn(playersGridList,"Name:",0.90)
guiSetVisible(playersGridList,false)
guiSetProperty(playersGridList,"AlwaysOnTop","true")
guiSetVisible(searchBox,false)
 
menuData["send_money"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send money",true)
menuData["send_money"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true)
menuData["send_money"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Amount to send:",true)
menuData["send_money"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true)
for i,v in pairs(menuData["send_money"]) do guiSetVisible(v,false) end
 
menuData["send_message"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send message",true)
menuData["send_message"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true)
menuData["send_message"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Message to send:",true)
menuData["send_message"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true)
for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,false) end
 
live_support_window = guiCreateWindow(0.2715,0.2201,0.5049,0.418,"tested Live Support",true)
guiWindowSetSizable(live_support_window,false)
guiSetVisible(live_support_window,false)
live_support_memo = guiCreateMemo(0.0174,0.0779,0.6867,0.7788,"",true,live_support_window)
guiMemoSetReadOnly(live_support_memo,true)
live_support_grid = guiCreateGridList(0.7137,0.0997,0.2689,0.7477,true,live_support_window)
guiGridListAddColumn(live_support_grid,"Available support:",0.85)
live_support_edit = guiCreateEdit(0.0174,0.8754,0.6847,0.0841,"",true,live_support_window)
live_support_send = guiCreateButton(0.7157,0.8723,0.1373,0.0841,"Send",true,live_support_window)
live_support_close = guiCreateButton(0.8627,0.8723,0.1199,0.0841,"Close",true,live_support_window)
 
addEventHandler("onClientMouseEnter",getRootElement(),
function()
for i,v in pairs(menuItems) do
if (source == menuItems[i]) then
guiLabelSetColor(source,130,130,130)
    end
  end
end)
 
addEventHandler("onClientMouseLeave",getRootElement(),
function()
for i,v in pairs(menuItems) do
if (source == menuItems[i]) then
guiLabelSetColor(source,255,255,255)
    end
  end
end)
 
function onMenuItemClick()
if (source == menuButtons[1]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
    local playerName = guiGridListGetItemText(playersGridList, row, col)
    exports["(tested)Info"]:locatePlayer(playerName)
    guiMoveToBack(source,true)
    end
elseif (source == menuButtons[2]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
    guiSetInputEnabled(true)
    for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,true) end
    for i,v in pairs(menuButtons) do guiSetEnabled(v, false) end
    guiSetEnabled(playersGridList, false)
    guiMoveToBack(source,true)
    end
elseif (source == menuData["send_message"]["send"]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
   
Edited by Guest
Link to comment
This script for my server not only me worked on it the whole team so u wanna help or no

Replace it in Client-Side! If this does not help then, it means that this code is stolen...

local sWidth,sHeight = guiGetScreenSize() 
local enabled = false
local menuItems = {}
local menuItemsShadow = {}
local menuButtons = {}
local jobHunt = false
local menuData = {}
local client = getLocalPlayer()
menuData["send_money"] = {}
menuData["send_message"] = {}
local blips = {}
 
function showBlips()
    exports["(tested)Jobs"]:getJobTable(client,true)
end
 
function hideBlips()
    for i,v in pairs(blips) do
        if isElement(v) then destroyElement(v) end
    end
    removeEventHandler("onClientRender",root,drawJobBlips)
end
 
addEvent("returnJobsTable",true)
addEventHandler("returnJobsTable",root,
function (jobTable)
    hideBlips()
    for i,v in pairs(jobTable) do
        if not v.int or tostring(v.int) == nil then
            blips[i] = createBlip(v.x, v.y, v.z, 41, 1, 255, 0, 0, 255, 0, 250)
            setElementData(blips[i], "name", tostring(v.role))
            setElementData(blips[i], "color", {v.r, v.g, v.b})
        end
    end
    addEventHandler("onClientRender",root,drawJobBlips)
end)
 
function renderWelcome()
    local PISTOL = (getPedStat(client, 69)/(10/2.08))
    local SILENCED = (getPedStat(client, 70)/(10/2.08))
    local DESERT = (getPedStat(client, 71)/(10/2.08))
    local SHOTGUN = (getPedStat(client, 72)/(10/2.08))
    local SAWNOFF = (getPedStat(client, 73)/(10/2.08))
    local SPAZ12 = (getPedStat(client, 74)/(10/2.08))
    local UZI = (getPedStat(client, 75)/(10/2.08))
    local MP5 = (getPedStat(client, 76)/(10/2.08))
    local AK47 = (getPedStat(client, 77)/(10/2.08))
    local M4 = (getPedStat(client, 78)/(10/2.08))
    dxDrawRectangle((0/1024)*sWidth, (0/768)*sHeight, (1100/1024)*sWidth, (770/768)*sHeight, tocolor(51,51,51,140), false)
    dxDrawText("Welcome to your User Control Panel",(280/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Welcome to your User Control Panel",(278/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Welcome to your User Control Panel",(276/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(511/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(510/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(508/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawBorderedText("Weapon skills:",(726/1024)*sWidth,(188/768)*sHeight,(924/1024)*sWidth,(211/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.0,"bankgothic","left","top",false,false,true)
    dxDrawBorderedText("Colt 45",(807/1024)*sWidth,(231/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(225/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(229/768)*sHeight,(PISTOL/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Colt 45 silenced",(770/1024)*sWidth,(271/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(265/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(269/768)*sHeight,(SILENCED/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Desert Eagle",(790/1024)*sWidth,(311/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)  
    dxDrawImage((740/1024)*sWidth,(305/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(309/768)*sHeight,(DESERT/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Shotgun",(807/1024)*sWidth,(352/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(345/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(349/768)*sHeight,(SHOTGUN/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Sawn Off",(807/1024)*sWidth,(392/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)  
    dxDrawImage((740/1024)*sWidth,(385/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(389/768)*sHeight,(SAWNOFF/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Spaz 12",(814/1024)*sWidth,(432/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(425/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(429/768)*sHeight,(SPAZ12/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Uzi - Tec 9",(808/1024)*sWidth,(472/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(465/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(469/768)*sHeight,(UZI/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("MP5",(840/1024)*sWidth,(512/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(505/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(509/768)*sHeight,(MP5/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("AK 47",(835/1024)*sWidth,(552/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)  
    dxDrawImage((740/1024)*sWidth,(545/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(549/768)*sHeight,(AK47/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("M4",(850/1024)*sWidth,(590/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(585/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(589/768)*sHeight,(M4/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
end
 
job_panel_window = guiCreateWindow(0.3467,0.3294,0.3037,0.2188,"tested Job Panel",true)
guiWindowSetSizable(job_panel_window,false)
guiSetVisible(job_panel_window,false)
job_panel_currentjob = guiCreateLabel(0.0386,0.2083,0.9164,0.1429,"Your current job:",true,job_panel_window)
job_panel_shift = guiCreateButton(0.045,0.7024,0.2637,0.2143,"End shift",true,job_panel_window)
job_panel_resign = guiCreateButton(0.328,0.7083,0.2572,0.2143,"Resign",true,job_panel_window)
job_panel_close = guiCreateButton(0.6077,0.7083,0.2572,0.2143,"Close",true,job_panel_window)
job_panel_hunt = guiCreateCheckBox(0.0386,0.3929,0.926,0.1131,"Job hunt: Show job blips if enabled.",false,true,job_panel_window)
guiCheckBoxSetSelected(job_panel_hunt, jobHunt)
 
resign_confirm_window = guiCreateWindow(0.3701,0.2435,0.248,0.1471,"",true)
guiWindowSetSizable(resign_confirm_window,false)
guiSetVisible(resign_confirm_window,false)
guiLabelSetColor(guiCreateLabel(0.0512,0.2478,0.9055,0.3009,"Are you sure you want to resign from\nyour job?",true,resign_confirm_window),255,255,0)
resign_yes = guiCreateButton(0.1063,0.6195,0.3386,0.2743,"Yes",true,resign_confirm_window)
resign_no = guiCreateButton(0.5354,0.6195,0.3386,0.2743,"No",true,resign_confirm_window)
 
function makeAnimationGUI()
    animationCategoryList = guiCreateGridList(0.35,0.3,0.15,0.2,true)
    animationList = guiCreateGridList(0.51,0.3,0.15,0.4,true)
    column1 = guiGridListAddColumn(animationCategoryList,"Category",0.25)
    column2 = guiGridListAddColumn(animationList,"Animation",0.25)
    stopButton = guiCreateButton( 0.21, 0.37, 0.1, 0.04,"Stop Animation",true)
    closeButton = guiCreateButton( 0.56, 0.715, 0.1, 0.04,"Close Animations",true)
    guiSetVisible(animationCategoryList,false)
    guiSetVisible(animationList,false)
    guiSetVisible(stopButton,false)
    guiSetVisible(closeButton,false)
    bindKey("space","down",function() if getPedAnimation (client) then setPedAnimation(client,nil,nil) end end)
    addEventHandler("onClientGUIClick",stopButton,function() setPedAnimation(client,nil,nil) end)
    for k, v in ipairs (getElementsByType("animationCategory")) do
    local row = guiGridListAddRow(animationCategoryList)
    guiGridListSetItemText(animationCategoryList,row,column1,getElementID(v),false,false)
    end
    addEventHandler("onClientGUIClick",animationCategoryList,getAnimations)
    addEventHandler("onClientGUIClick",animationList,setAnimation)
end
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),makeAnimationGUI)
 
function getAnimations()
    selectedCategory = guiGridListGetItemText(animationCategoryList,guiGridListGetSelectedItem(animationCategoryList),1)
        if (selectedCategory ~= "") then
            guiGridListClear(animationList)
                for k, v in ipairs (getElementChildren(getElementByID(selectedCategory))) do
                    local row = guiGridListAddRow(animationList)
                    guiGridListSetItemText(animationList,row,column1,getElementID(v),false,false)
                end
        end
        if (selectedCategory == "") then
            guiGridListClear(animationList)
        end
end
 
function setAnimation()
    selectedAnimation = guiGridListGetItemText(animationList,guiGridListGetSelectedItem(animationList),1)
        if (selectedAnimation ~= "") then
            if (not isPedDead(client)) then
                if (isPedInVehicle(client) == false) then
                    local animationBlock = getElementData(getElementByID(selectedAnimation),"block")
                    local animationID = getElementData(getElementByID(selectedAnimation),"code")
                    triggerServerEvent("setAnimation",client,animationBlock,animationID)
                else
                    outputChatBox("You cannot use animations while in a vehicle.",255,0,0)
                end
            else
                outputChatBox("You cannot use animations while you are dead.",255,0,0)
            end
        end
end
 
menuButtons[1] = guiCreateButton( (215/1024)*sWidth, (246/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Locate", false )
menuButtons[2] = guiCreateButton( (215/1024)*sWidth, (361/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Message", false )
menuButtons[3] = guiCreateButton( (215/1024)*sWidth, (399/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Give Money", false )
searchBox = guiCreateEdit( 0.0170, 0.25, 0.2, 0.035, "", true )
menuItemsShadow[1] = guiCreateLabel((309/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItemsShadow[2] = guiCreateLabel((308/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItems[1] = guiCreateLabel((307/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItemsShadow[3] = guiCreateLabel((376/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItemsShadow[4] = guiCreateLabel((375/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItems[2] = guiCreateLabel((374/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItemsShadow[5] = guiCreateLabel((453/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItemsShadow[6] = guiCreateLabel((452/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItems[3] = guiCreateLabel((451/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItemsShadow[7] = guiCreateLabel((533/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItemsShadow[8] = guiCreateLabel((532/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItemsShadow[9] = guiCreateLabel((619/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItemsShadow[10] = guiCreateLabel((620/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItemsShadow[11] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
menuItemsShadow[12] = guiCreateLabel((698/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
menuItems[4] = guiCreateLabel((531/1024)*sWidth, (730/768)*sHeight, (77/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItems[5] = guiCreateLabel((618/1024)*sWidth, (730/768)*sHeight, (65/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItems[6] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
for i,v in pairs(menuItems) do guiSetFont ( v, "default-bold-small" ) guiSetVisible(v,false) end
for i,v in pairs(menuItemsShadow) do guiSetFont ( v, "default-bold-small" ) guiLabelSetColor(v,26,26,26) guiSetVisible(v,false) end
for i,v in pairs(menuButtons) do guiSetVisible(v,false) end
playersGridList = guiCreateGridList((17/1024)*sWidth, (230/768)*sHeight, (205/1024)*sWidth, (307/768)*sHeight,false)
guiGridListAddColumn(playersGridList,"Name:",0.90)
guiSetVisible(playersGridList,false)
guiSetProperty(playersGridList,"AlwaysOnTop","true")
guiSetVisible(searchBox,false)
 
menuData["send_money"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send money",true)
menuData["send_money"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true)
menuData["send_money"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Amount to send:",true)
menuData["send_money"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true)
for i,v in pairs(menuData["send_money"]) do guiSetVisible(v,false) end
 
menuData["send_message"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send message",true)
menuData["send_message"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true)
menuData["send_message"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Message to send:",true)
menuData["send_message"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true)
for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,false) end
 
live_support_window = guiCreateWindow(0.2715,0.2201,0.5049,0.418,"tested Live Support",true)
guiWindowSetSizable(live_support_window,false)
guiSetVisible(live_support_window,false)
live_support_memo = guiCreateMemo(0.0174,0.0779,0.6867,0.7788,"",true,live_support_window)
guiMemoSetReadOnly(live_support_memo,true)
live_support_grid = guiCreateGridList(0.7137,0.0997,0.2689,0.7477,true,live_support_window)
guiGridListAddColumn(live_support_grid,"Available support:",0.85)
live_support_edit = guiCreateEdit(0.0174,0.8754,0.6847,0.0841,"",true,live_support_window)
live_support_send = guiCreateButton(0.7157,0.8723,0.1373,0.0841,"Send",true,live_support_window)
live_support_close = guiCreateButton(0.8627,0.8723,0.1199,0.0841,"Close",true,live_support_window)
 
addEventHandler("onClientMouseEnter",getRootElement(),
function()
for i,v in pairs(menuItems) do
if (source == menuItems[i]) then
guiLabelSetColor(source,130,130,130)
    end
  end
end)
 
addEventHandler("onClientMouseLeave",getRootElement(),
function()
for i,v in pairs(menuItems) do
if (source == menuItems[i]) then
guiLabelSetColor(source,255,255,255)
    end
  end
end)
 
function onMenuItemClick()
if (source == menuButtons[1]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
    local playerName = guiGridListGetItemText(playersGridList, row, col)
    exports["(tested)Info"]:locatePlayer(playerName)
    guiMoveToBack(source,true)
    end
elseif (source == menuButtons[2]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
    guiSetInputEnabled(true)
    for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,true) end
    for i,v in pairs(menuButtons) do guiSetEnabled(v, false) end
    guiSetEnabled(playersGridList, false)
    guiMoveToBack(source,true)
    end
elseif (source == menuData["send_message"]["send"]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
   
Link to comment
This script for my server not only me worked on it the whole team so u wanna help or no

Replace it in Client-Side! If this does not help then, it means that this code is stolen...

local sWidth,sHeight = guiGetScreenSize() 
local enabled = false
local menuItems = {}
local menuItemsShadow = {}
local menuButtons = {}
local jobHunt = false
local menuData = {}
local client = getLocalPlayer()
menuData["send_money"] = {}
menuData["send_message"] = {}
local blips = {}
 
function showBlips()
    exports["(tested)Jobs"]:getJobTable(client,true)
end
 
function hideBlips()
    for i,v in pairs(blips) do
        if isElement(v) then destroyElement(v) end
    end
    removeEventHandler("onClientRender",root,drawJobBlips)
end
 
addEvent("returnJobsTable",true)
addEventHandler("returnJobsTable",root,
function (jobTable)
    hideBlips()
    for i,v in pairs(jobTable) do
        if not v.int or tostring(v.int) == nil then
            blips[i] = createBlip(v.x, v.y, v.z, 41, 1, 255, 0, 0, 255, 0, 250)
            setElementData(blips[i], "name", tostring(v.role))
            setElementData(blips[i], "color", {v.r, v.g, v.b})
        end
    end
    addEventHandler("onClientRender",root,drawJobBlips)
end)
 
function renderWelcome()
    local PISTOL = (getPedStat(client, 69)/(10/2.08))
    local SILENCED = (getPedStat(client, 70)/(10/2.08))
    local DESERT = (getPedStat(client, 71)/(10/2.08))
    local SHOTGUN = (getPedStat(client, 72)/(10/2.08))
    local SAWNOFF = (getPedStat(client, 73)/(10/2.08))
    local SPAZ12 = (getPedStat(client, 74)/(10/2.08))
    local UZI = (getPedStat(client, 75)/(10/2.08))
    local MP5 = (getPedStat(client, 76)/(10/2.08))
    local AK47 = (getPedStat(client, 77)/(10/2.08))
    local M4 = (getPedStat(client, 78)/(10/2.08))
    dxDrawRectangle((0/1024)*sWidth, (0/768)*sHeight, (1100/1024)*sWidth, (770/768)*sHeight, tocolor(51,51,51,140), false)
    dxDrawText("Welcome to your User Control Panel",(280/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Welcome to your User Control Panel",(278/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Welcome to your User Control Panel",(276/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*2.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(511/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(510/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawText("Press F5 to enable your controls",(508/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.5,"default","left","top",false,false,false)
    dxDrawBorderedText("Weapon skills:",(726/1024)*sWidth,(188/768)*sHeight,(924/1024)*sWidth,(211/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.0,"bankgothic","left","top",false,false,true)
    dxDrawBorderedText("Colt 45",(807/1024)*sWidth,(231/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(225/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(229/768)*sHeight,(PISTOL/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Colt 45 silenced",(770/1024)*sWidth,(271/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(265/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(269/768)*sHeight,(SILENCED/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Desert Eagle",(790/1024)*sWidth,(311/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)  
    dxDrawImage((740/1024)*sWidth,(305/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(309/768)*sHeight,(DESERT/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Shotgun",(807/1024)*sWidth,(352/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(345/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(349/768)*sHeight,(SHOTGUN/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Sawn Off",(807/1024)*sWidth,(392/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)  
    dxDrawImage((740/1024)*sWidth,(385/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(389/768)*sHeight,(SAWNOFF/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Spaz 12",(814/1024)*sWidth,(432/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(425/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(429/768)*sHeight,(SPAZ12/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("Uzi - Tec 9",(808/1024)*sWidth,(472/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(465/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(469/768)*sHeight,(UZI/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("MP5",(840/1024)*sWidth,(512/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(505/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(509/768)*sHeight,(MP5/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("AK 47",(835/1024)*sWidth,(552/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)  
    dxDrawImage((740/1024)*sWidth,(545/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(549/768)*sHeight,(AK47/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
    dxDrawBorderedText("M4",(850/1024)*sWidth,(590/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true)
    dxDrawImage((740/1024)*sWidth,(585/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false)
    dxDrawImage((743/1024)*sWidth,(589/768)*sHeight,(M4/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false)
end
 
job_panel_window = guiCreateWindow(0.3467,0.3294,0.3037,0.2188,"tested Job Panel",true)
guiWindowSetSizable(job_panel_window,false)
guiSetVisible(job_panel_window,false)
job_panel_currentjob = guiCreateLabel(0.0386,0.2083,0.9164,0.1429,"Your current job:",true,job_panel_window)
job_panel_shift = guiCreateButton(0.045,0.7024,0.2637,0.2143,"End shift",true,job_panel_window)
job_panel_resign = guiCreateButton(0.328,0.7083,0.2572,0.2143,"Resign",true,job_panel_window)
job_panel_close = guiCreateButton(0.6077,0.7083,0.2572,0.2143,"Close",true,job_panel_window)
job_panel_hunt = guiCreateCheckBox(0.0386,0.3929,0.926,0.1131,"Job hunt: Show job blips if enabled.",false,true,job_panel_window)
guiCheckBoxSetSelected(job_panel_hunt, jobHunt)
 
resign_confirm_window = guiCreateWindow(0.3701,0.2435,0.248,0.1471,"",true)
guiWindowSetSizable(resign_confirm_window,false)
guiSetVisible(resign_confirm_window,false)
guiLabelSetColor(guiCreateLabel(0.0512,0.2478,0.9055,0.3009,"Are you sure you want to resign from\nyour job?",true,resign_confirm_window),255,255,0)
resign_yes = guiCreateButton(0.1063,0.6195,0.3386,0.2743,"Yes",true,resign_confirm_window)
resign_no = guiCreateButton(0.5354,0.6195,0.3386,0.2743,"No",true,resign_confirm_window)
 
function makeAnimationGUI()
    animationCategoryList = guiCreateGridList(0.35,0.3,0.15,0.2,true)
    animationList = guiCreateGridList(0.51,0.3,0.15,0.4,true)
    column1 = guiGridListAddColumn(animationCategoryList,"Category",0.25)
    column2 = guiGridListAddColumn(animationList,"Animation",0.25)
    stopButton = guiCreateButton( 0.21, 0.37, 0.1, 0.04,"Stop Animation",true)
    closeButton = guiCreateButton( 0.56, 0.715, 0.1, 0.04,"Close Animations",true)
    guiSetVisible(animationCategoryList,false)
    guiSetVisible(animationList,false)
    guiSetVisible(stopButton,false)
    guiSetVisible(closeButton,false)
    bindKey("space","down",function() if getPedAnimation (client) then setPedAnimation(client,nil,nil) end end)
    addEventHandler("onClientGUIClick",stopButton,function() setPedAnimation(client,nil,nil) end)
    for k, v in ipairs (getElementsByType("animationCategory")) do
    local row = guiGridListAddRow(animationCategoryList)
    guiGridListSetItemText(animationCategoryList,row,column1,getElementID(v),false,false)
    end
    addEventHandler("onClientGUIClick",animationCategoryList,getAnimations)
    addEventHandler("onClientGUIClick",animationList,setAnimation)
end
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),makeAnimationGUI)
 
function getAnimations()
    selectedCategory = guiGridListGetItemText(animationCategoryList,guiGridListGetSelectedItem(animationCategoryList),1)
        if (selectedCategory ~= "") then
            guiGridListClear(animationList)
                for k, v in ipairs (getElementChildren(getElementByID(selectedCategory))) do
                    local row = guiGridListAddRow(animationList)
                    guiGridListSetItemText(animationList,row,column1,getElementID(v),false,false)
                end
        end
        if (selectedCategory == "") then
            guiGridListClear(animationList)
        end
end
 
function setAnimation()
    selectedAnimation = guiGridListGetItemText(animationList,guiGridListGetSelectedItem(animationList),1)
        if (selectedAnimation ~= "") then
            if (not isPedDead(client)) then
                if (isPedInVehicle(client) == false) then
                    local animationBlock = getElementData(getElementByID(selectedAnimation),"block")
                    local animationID = getElementData(getElementByID(selectedAnimation),"code")
                    triggerServerEvent("setAnimation",client,animationBlock,animationID)
                else
                    outputChatBox("You cannot use animations while in a vehicle.",255,0,0)
                end
            else
                outputChatBox("You cannot use animations while you are dead.",255,0,0)
            end
        end
end
 
menuButtons[1] = guiCreateButton( (215/1024)*sWidth, (246/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Locate", false )
menuButtons[2] = guiCreateButton( (215/1024)*sWidth, (361/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Message", false )
menuButtons[3] = guiCreateButton( (215/1024)*sWidth, (399/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Give Money", false )
searchBox = guiCreateEdit( 0.0170, 0.25, 0.2, 0.035, "", true )
menuItemsShadow[1] = guiCreateLabel((309/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItemsShadow[2] = guiCreateLabel((308/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItems[1] = guiCreateLabel((307/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false)
menuItemsShadow[3] = guiCreateLabel((376/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItemsShadow[4] = guiCreateLabel((375/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItems[2] = guiCreateLabel((374/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false)
menuItemsShadow[5] = guiCreateLabel((453/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItemsShadow[6] = guiCreateLabel((452/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItems[3] = guiCreateLabel((451/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false)
menuItemsShadow[7] = guiCreateLabel((533/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItemsShadow[8] = guiCreateLabel((532/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItemsShadow[9] = guiCreateLabel((619/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItemsShadow[10] = guiCreateLabel((620/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItemsShadow[11] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
menuItemsShadow[12] = guiCreateLabel((698/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
menuItems[4] = guiCreateLabel((531/1024)*sWidth, (730/768)*sHeight, (77/1024)*sWidth, (15/768)*sHeight,"Live Support",false)
menuItems[5] = guiCreateLabel((618/1024)*sWidth, (730/768)*sHeight, (65/1024)*sWidth, (15/768)*sHeight,"Help Panel",false)
menuItems[6] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false)
for i,v in pairs(menuItems) do guiSetFont ( v, "default-bold-small" ) guiSetVisible(v,false) end
for i,v in pairs(menuItemsShadow) do guiSetFont ( v, "default-bold-small" ) guiLabelSetColor(v,26,26,26) guiSetVisible(v,false) end
for i,v in pairs(menuButtons) do guiSetVisible(v,false) end
playersGridList = guiCreateGridList((17/1024)*sWidth, (230/768)*sHeight, (205/1024)*sWidth, (307/768)*sHeight,false)
guiGridListAddColumn(playersGridList,"Name:",0.90)
guiSetVisible(playersGridList,false)
guiSetProperty(playersGridList,"AlwaysOnTop","true")
guiSetVisible(searchBox,false)
 
menuData["send_money"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send money",true)
menuData["send_money"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true)
menuData["send_money"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Amount to send:",true)
menuData["send_money"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true)
for i,v in pairs(menuData["send_money"]) do guiSetVisible(v,false) end
 
menuData["send_message"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send message",true)
menuData["send_message"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true)
menuData["send_message"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Message to send:",true)
menuData["send_message"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true)
for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,false) end
 
live_support_window = guiCreateWindow(0.2715,0.2201,0.5049,0.418,"tested Live Support",true)
guiWindowSetSizable(live_support_window,false)
guiSetVisible(live_support_window,false)
live_support_memo = guiCreateMemo(0.0174,0.0779,0.6867,0.7788,"",true,live_support_window)
guiMemoSetReadOnly(live_support_memo,true)
live_support_grid = guiCreateGridList(0.7137,0.0997,0.2689,0.7477,true,live_support_window)
guiGridListAddColumn(live_support_grid,"Available support:",0.85)
live_support_edit = guiCreateEdit(0.0174,0.8754,0.6847,0.0841,"",true,live_support_window)
live_support_send = guiCreateButton(0.7157,0.8723,0.1373,0.0841,"Send",true,live_support_window)
live_support_close = guiCreateButton(0.8627,0.8723,0.1199,0.0841,"Close",true,live_support_window)
 
addEventHandler("onClientMouseEnter",getRootElement(),
function()
for i,v in pairs(menuItems) do
if (source == menuItems[i]) then
guiLabelSetColor(source,130,130,130)
    end
  end
end)
 
addEventHandler("onClientMouseLeave",getRootElement(),
function()
for i,v in pairs(menuItems) do
if (source == menuItems[i]) then
guiLabelSetColor(source,255,255,255)
    end
  end
end)
 
function onMenuItemClick()
if (source == menuButtons[1]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
    local playerName = guiGridListGetItemText(playersGridList, row, col)
    exports["(tested)Info"]:locatePlayer(playerName)
    guiMoveToBack(source,true)
    end
elseif (source == menuButtons[2]) then
    local row,col = guiGridListGetSelectedItem(playersGridList)
    if row and col and row ~= -1 and col ~= -1 then
    guiSetInputEnabled(true)
    for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,true) end
    for i,v in pairs(menuButtons) do guiSetEnabled(v, false) end
    guiSetEnabled(playersGridList, false)
    guiMoveToBack(source,true)
    end
elseif (source == menuData["send_message"]["send"]) then
   
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