Baseplate Posted June 18, 2015 Share Posted June 18, 2015 I'm trying to make a polls system with "/vote y" and "/vote n" commands when someone starts a poll with "/createpoll name" command, I'm not asking to make it but if anyone can guide me on how to do it.. Link to comment
jingzhi Posted June 19, 2015 Share Posted June 19, 2015 I'm trying to make a polls system with "/vote y" and "/vote n" commands when someone starts a poll with "/createpoll name" command, I'm not asking to make it but if anyone can guide me on how to do it.. I am amazed you have 1700 + posts here and you don't know how to make this..... Create the function "createPoll" and make i return the poll element and start the timer. Use setElementData when people /vote, when time is up compare the 2 options "yes" and "no" to see which one has more vote Link to comment
Baseplate Posted June 19, 2015 Author Share Posted June 19, 2015 I apologise because it has been more than a year since I last time made a script. Link to comment
jingzhi Posted June 19, 2015 Share Posted June 19, 2015 I apologise because it has been more than a year since I last time made a script. Well, I see the reason Link to comment
Baseplate Posted June 19, 2015 Author Share Posted June 19, 2015 Thanks for the help, made the script and it is working! Link to comment
jingzhi Posted June 19, 2015 Share Posted June 19, 2015 Thanks for the help, made the script and it is working! You are welcome Link to comment
ALw7sH Posted June 19, 2015 Share Posted June 19, 2015 You are not forced to use it, you could just see how it works btw i haven't tested it local pollSystem = { settings = { pollState = false -- Don't change it pollTime = 1*(60*1000), -- in milliseconds - 1*(60*1000) = 1 minute } votes = { voted = {} Yes = 0, No = 0, } } function startPoll(player,cmd,...) if hasObjectPermissionTo(player,"command.kick") then if pollSystem.settings.pollState == false then local question = table.concat({...}," ") pollSystem.settings.pollState = true addCommandHandler("yes",vote) addCommandHandler("no",vote) outputChatBox(getPlayerName(player).."#FFFFFF Has started poll: "..question,root,255,255,255,true) outputChatBox("Use /yes OR /no to vote",root,255,255,255,true) setTimer(function() pollSystem.settings.pollState = false pollSystem.votes.voted = {} removeEventHandler("yes",vote) removeEventHandler("no",vote) local result = (pollSystem.votes.Yes == pollSystem.votes.No and "Tie") or (pollSystem.votes.Yes > pollSystem.votes.No and "Yes") or "No" outputChatBox("The poll has been ended with "..result,root,255,255,255,true) end,pollSystem.settings.pollTime,1) else outputChatBox("There's already poll running right now, try later",player,255,255,255,true) end end end function vote(player,cmd) if pollSystem.settings.pollState == true then if not pollSystem.votes.voted[getPlayerSerial(player)] then if cmd == "yes" then pollSystem.votes.Yes = pollSystem.votes.Yes+1 elseif cmd == "no" then pollSystem.votes.No = pollSystem.votes.No+1 end pollSystem.votes.voted[getPlayerSerial(player)] = true end end end Link to comment
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