Piorun Posted May 27, 2015 Share Posted May 27, 2015 I'm building some GM but i have a question - what is difference between one resource system and multi resources system? Link to comment
Enargy, Posted May 27, 2015 Share Posted May 27, 2015 What did you meant about "one and multi" resources?. Link to comment
The_Walrus Posted May 27, 2015 Share Posted May 27, 2015 Obviously the main difference are the amount of resources, which gives different advantages for your project. Multiple resources makes it easier to test critical features (without seeing everything crash due to a small change in one of your files), monitor server performance by resource and track bugs (which is all useful during development). When your game mode is considered as finished you may gain some advantages by adding everything into one single resource, as it might download faster if it's packed as a zip archive rather than in hundreds of smaller files. Conclusion, multiple resource systems are useful in development servers while one resource game modes fit's better in active servers. Link to comment
Piorun Posted May 27, 2015 Author Share Posted May 27, 2015 That's what i needed. Thanks Link to comment
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