RangeR.. Posted April 13, 2015 Share Posted April 13, 2015 Hi guys, mai ny gui smajne ki bhot koshish ki hay magar abhi tak mujhe sahi trah smaj nahi lagi hay plz help koi aasan tutorial batao. Link to comment
Ryancit2 Posted April 13, 2015 Share Posted April 13, 2015 Yar ap gui editor se gui banao or us ka output mujhay PM karo main bata doon ga. Link to comment
RangeR.. Posted April 13, 2015 Author Share Posted April 13, 2015 Yaar, agar aap muje bana kar do gy to mein seekhon ga kyse Wyse PM check karlo Link to comment
Ryancit2 Posted April 14, 2015 Share Posted April 14, 2015 Aap ne jo GUIEditor ka output mujhay diya tha us ko maine fully functional bana diya hai, ab is ko samjho aur tumhain GUI-Handling ke basics 100% a jayengay. Is mein maine sari copyrights aap ke names ki rakhi hain, is ko samjho aur questions karo. client.lua ------------------------------- --> OGC ~ Old Gaming Community --> Login Panel by Robin.. --> :ogcLogin/client.lua ------------------------------- --> GUI drawing... local x, y = guiGetScreenSize() -- Centering window. local cX, cY = (x / 2) - (348 / 2), (y / 2) - (356 / 2) -- Centering window. login_wnd = guiCreateWindow(cX, cY, 348, 356, "OGC ~ Old Gaming Community", false) guiWindowSetSizable(login_wnd, false) user_edit = guiCreateEdit(86, 163, 187, 25, "", false, login_wnd) pass_edit = guiCreateEdit(86, 226, 187, 25, "", false, login_wnd) user_lbl = guiCreateLabel(96, 125, 158, 38, "Username:", false, login_wnd) guiSetFont(user_lbl, "default-bold-small") guiLabelSetColor(user_lbl, 0, 85, 255) pass_lbl = guiCreateLabel(96, 188, 158, 38, "Password:", false, login_wnd) guiSetFont(pass_lbl, "default-bold-small") guiLabelSetColor(pass_lbl, 0, 85, 255) login_btn = guiCreateButton(70, 261, 223, 23, "Login", false, login_wnd) guiSetFont(login_btn, "default-bold-small") register_btn = guiCreateButton(70, 294, 223, 22, "Register an account", false, login_wnd) guiSetFont(register_btn, "default-bold-small") ogc_logo = guiCreateStaticImage(45, 24, 266, 101, "OGClogo.png", false, login_wnd) -- add a picture named OGCLogo.png in same directory. pass_btn = guiCreateButton(71, 322, 222, 20, "Request a new password", false, login_wnd) guiSetFont(pass_btn, "default-bold-small") guiSetVisible(login_wnd, false) --> Basic Functions... function showLogin() -- Show login when player joins server. guiSetVisible(login_wnd, true) showCursor(true) toggleControl("chatbox", false) fadeCamera(false) end addEvent("ogcLogin.showGUI", true) addEventHandler("ogcLogin.showGUI", root, showLogin) function loginPlayer() -- Login button handler. local user = guiGetText(user_edit) local pass = guiGetText(pass_edit) triggerServerEvent("ogcLogin.checkData", root, user, pass) end addEventHandler("onClientGUIClick", login_btn, loginPlayer, false) function closeWindow() -- Close login window on success. guiSetVisible(login_wnd, false) showCursor(false) toggleControl("chatbox", true) fadeCamera(true) end addEvent("ogcLogin.closeWindow", true) addEventHandler("ogcLogin.closeWindow", root, closeWindow) function registerUser() -- Register button handler. local user = guiGetText(user_edit) local pass = guiGetText(pass_edit) triggerServerEvent("ogcLogin.registerUser", root, user, pass) end addEventHandler("onClientGUIClick", register_btn, registerUser, false) Server.lua ------------------------------- --> OGC ~ Old Gaming Community --> Login Panel by Robin.. --> :ogcLogin/server.lua ------------------------------- function joinHandler() -- This function handles every player's joining to server. triggerClientEvent(source, "ogcLogin.showGUI", source) end addEventHandler("onPlayerJoin", root, joinHandler) function checkData(user, pass) -- Checks login data given at GUI edits. local check = logIn(client, getAccount(user), pass) if (not check) then outputChatBox("Invalid Login data provided, try again...", client, 200, 0, 0) return end triggerClientEvent(client, "ogcLogin.closeWindow", client) end addEvent("ogcLogin.checkData", true) addEventHandler("ogcLogin.checkData", root, checkData) function registerUser(user, pass) -- Checks register data given at GUI edits. local check = addAccount(user, pass) if (not check) then outputChatBox("Invalid Login data provided or account already exists, try again.", client, 200, 0, 0) return end outputChatBox("You have successfully registered new account in OGC, welcome.", client, 0, 200, 0) outputChatBox("You may now login with your newly registered account.", client, 0, 200, 200) end addEvent("ogcLogin.registerUser", true) addEventHandler("ogcLogin.registerUser", root, registerUser) meta.xml However, addAccount() wala feature nahi kaam karega, us ke liye tumhain ingame admin panel kholna hoga, open "Resources tab" > Click "Manage ACL" > Double click "Admin group" > Click "Add object" > Type "resource.ogcLogin". Aur is script ke folder ka name bhi "ogcLogin" hona chahiye. Link to comment
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