iMr.TZ[W]ER Posted March 8, 2015 Share Posted March 8, 2015 Alsalam Alaykum , Hello how are you guy ? I hope you are well . am training on Data and am a noob look at this code GUIEditor = { button = {}, window = {}, edit = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(368, 222, 138, 165, "", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) GUIEditor.button[1] = guiCreateButton(10, 61, 120, 15, "Refresh", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.edit[1] = guiCreateEdit(9, 21, 121, 35, "", false, GUIEditor.window[1]) guiEditSetReadOnly(GUIEditor.edit[1], true) guiEditSetMasked(GUIEditor.edit[1], true) GUIEditor.button[2] = guiCreateButton(10, 82, 120, 15, "1", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(10, 102, 120, 15, "2", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "default-small") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") GUIEditor.button[4] = guiCreateButton(10, 123, 119, 15, "True", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[4], "default-small") guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") GUIEditor.button[5] = guiCreateButton(10, 142, 119, 15, "False", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[5], "default-small") guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA") end ) addEventHandler("onClientGUIClick",getRootElement(), function() if ( source == GUIEditor.button[2] ) then triggerServerEvent("one", localPlayer) end end) addEventHandler("onClientGUIClick",getRootElement(), function() if ( source == GUIEditor.button[1] ) then triggerServerEvent("two", localPlayer) guiSetText ( GUIEditor.edit[1], tzwer ) end end) addEvent("one",true) addEventHandler("one",root, function () local account = getPlayerAccount ( source ) setAccountData ( account, "ro5sa", "1" ) end ) addEvent("two",true) addEventHandler("two",root, function () local account = getPlayerAccount ( source ) tzwer = getAccountData ( account, "ro5sa" ) end ) so the problem is in this line guiSetText ( GUIEditor.edit[1], tzwer ) idk how to output var from server to client help me pls am waiting Link to comment
pa3ck Posted March 8, 2015 Share Posted March 8, 2015 The variable 'twzer' is only available server side and just after triggering. You would either trigger back from server side or simply use a server side event to create your GUI with all the information from server side. Link to comment
iMr.TZ[W]ER Posted March 8, 2015 Author Share Posted March 8, 2015 The variable 'twzer' is only available server side and just after triggering. You would either trigger back from server side or simply use a server side event to create your GUI with all the information from server side. how ? Link to comment
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