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[HELP] KILL


GrubaS

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You should check the wiki pages for examples; this is not how setTimer works. The 0 in setTimer will make it execute every 5 seconds, you only need it once.

addCommandHandler("kill", 
function(player) 
    setTimer(setElementHealth, 5000, 1, player, 0) 
end) 

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Hello again, i wanted make kill on Bind (enter). I don't know what write in client ;(

server.lua

addEvent('KillPlayer', true) 
addEventHandler('KillPlayer', resourceRoot, 
function(player, resourceRoot) 
        if not source == resourceRoot then return end 
        setTimer(setElementHealth, 5000, 1, player, 0) 
end) 

client.lua

function kill() 
        triggerServerEvent('KillPlayer', resourceRoot) 
end 
addCommandHandler('kill',kill) 
addCommandHandler('Commit suicide',kill) 
bindKey ( next(getBoundKeys"enter_exit"), "down", "Commit suicide" ) 

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You don't need to trigger a server event; setElementHealth is both server and client side. And you don't need that second command.

Also, why are you using next and getBoundKeys? You only need to specify the key that should be bound which is 'enter'.

Client side:

function kill() 
        setTimer(setElementHealth, 5000, 1, localPlayer, 0) 
end 
addCommandHandler('kill',kill) 
bindKey ( "enter", "down", "kill" ) 

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function kill ( player ) 
    setTimer ( setElementHealth, 5000, 1, player, 0 ) 
end 
  
addEventHandler ( "onPlayerJoin", root, 
    function ( ) 
        bindKey ( source, "enter", "down", kill ) 
    end 
) 

It's serverside code.

Edited by Guest
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