megaman54 Posted February 9, 2015 Share Posted February 9, 2015 How can i draw a bounding box around all objects that are currently streamed in? I tried with this code but it doesnt draw anything and i dont know why function render() for i,v in ipairs(getElementsByType("object", root, true))do local x,y,z = getElementPosition(v) local mix,miy,miz,max,may,maz = getElementBoundingBox(v) local x1,y1 = getScreenFromWorldPosition(mix+x,miy+y,miz+z) local x2,y2 = getScreenFromWorldPosition(max+x,may+y,maz+z) dxDrawLine(x1,y1,x2,y2,tocolor(255,0,0,255)) end end addEventHandler("onClientRender", root, render) Link to comment
Gallardo9944 Posted February 9, 2015 Share Posted February 9, 2015 You can use dxDrawLine3D without getScreenFromWorldPosition. Link to comment
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