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Drawing bounding box around objects


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How can i draw a bounding box around all objects that are currently streamed in?

I tried with this code but it doesnt draw anything and i dont know why

function render() 
    for i,v in ipairs(getElementsByType("object", root, true))do 
        local x,y,z = getElementPosition(v) 
        local mix,miy,miz,max,may,maz = getElementBoundingBox(v) 
        local x1,y1 = getScreenFromWorldPosition(mix+x,miy+y,miz+z) 
        local x2,y2 = getScreenFromWorldPosition(max+x,may+y,maz+z) 
addEventHandler("onClientRender", root, render) 

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