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dxDrawText


Negriukas

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Hello folks, I'm planning to make something with dx functions but i have no idea how to get one thing, I'm trying to draw a text representing where the bullet hits with onClientPlayerWeaponFire and dxDrawText, but i guess onClientPlayerWeaponFire has 6 args (starting positions and ending positions) So is there a way to draw this text on the screen without drawing text in 3D but in screen? Thank you

Regards

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