Negriukas Posted January 25, 2015 Share Posted January 25, 2015 (edited) Hello folks, I'm planning to make something with dx functions but i have no idea how to get one thing, I'm trying to draw a text representing where the bullet hits with onClientPlayerWeaponFire and dxDrawText, but i guess onClientPlayerWeaponFire has 6 args (starting positions and ending positions) So is there a way to draw this text on the screen without drawing text in 3D but in screen? Thank you Regards Edited January 25, 2015 by Guest Link to comment
xScatta Posted January 25, 2015 Share Posted January 25, 2015 getScreenFromWorldPosition Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now