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XeniusORIGINAL

[REL|SELL] xLoader v2.0

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Video: http://www.youtube.com/watch?v=06oIX8WJ8Hg

Load mods in background

Example:

In script (codeMods.lua):

["nebula.dff"] = 400, 
["nebula.txd"] = 400, --- Then we load nebula.dff and txd to Landstalker 

Meta.xml:

<file src="nebula.dff" download="false"/> 
<file src="nebula.txd" download="false"/> 

Version 2.0 changelog:

Fixed issues. 
Added collision support. 
Added other mods support. 
Added weapon support. 
Added object support. 

Download: http://community.mtasa.com/index.php?p= ... s&id=10814

Uncompiled script is only $2, just pm to me.

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Nice one, first it worked for me but then i added 2 skin mods and then when i join the server the download freeze on 55% and still freezed, i added everything in meta.xml and codeMods.lua but it won't work.. please tell me what to do?

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check /debugscript 3 , it should be a error about downloadFile

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check /debugscript 3 , it should be a error about downloadFile

I get no errors, only the download stops at 55%, the skin mods i added won't continue to load is it possible that the script don't support skin mods?!

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check /debugscript 3 , it should be a error about downloadFile

I get no errors, only the download stops at 55%, the skin mods i added won't continue to load is it possible that the script don't support skin mods?!

The script support skin mods.

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The script support skin mods.

I made a file called skins and i put the skins there, included them in meta.xml:

skins/survivor1.txd

skins/survivor1.dff

And in the server side script too i added:

skins/survivor1.txd = 51,

skins/survivor1.dff = 51,

What could i have done wrong? myabe somthing must be added too in the client script?

Nevermind, it worked perfectly with skins, weapons, wheels and vehicles Thanks alot brother :)

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Not sure what is there to sell in here as there's a pretty similiar code in the forum which can be found, and your script is just a bit better version of that code

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