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Помощь. CreateProjectile

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Приветствую всех!

Столкнулся с такой проблемой. В wiki есть простой пример использования CreateProjectile:

-- This function gets triggered everytime player shoots. 
function onClientPlayerWeaponFireFunc(weapon,ammo,ammoInClip,hitX,hitY,hitZ,hitElement) 
    if weapon == 38 then -- if source is a local player and he uses minigun... 
                x,y,z = getElementPosition(getLocalPlayer()) 
        if not createProjectile(getLocalPlayer(),19,x,y,z,200) then -- then we either create a projectile... 
            outputChatBox ( "Rocket minigun overheated! Give it a rest pal!", source ) -- or if projectile limit is reached we output player a chat message 
-- Don't forget to add the onClientPlayerWeaponFireFunc function as a handler for onClientPlayerWeaponFire. 
addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), onClientPlayerWeaponFireFunc) 

Скопировал данный код, запустил, все работает. Но стоило изменить миниган на м4, а ракеты на гранаты - ничего не происходит :-k ...

И второй вопрос, что означате число 200 в данном коде?

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