khalid-mks Posted January 13, 2015 Share Posted January 13, 2015 Hello I want you to help me to solve this problem Mod is a INTRO Using When the camera is moving initially be normal But when the end of the move remains in place You can see the problem in video --------------------------------------------------------------- --------------------------------------------------------------- Client.lua local sm = {} sm.moov = 0 sm.object1,sm.object2 = nil,nil Song = playSound("intro.mp3") local function removeCamHandler() if(sm.moov == 1)then sm.moov = 0 end end local function camRender() if (sm.moov == 1) then local x1,y1,z1 = getElementPosition(sm.object1) local x2,y2,z2 = getElementPosition(sm.object2) setCameraMatrix(x1,y1,z1,x2,y2,z2) end end addEventHandler("onClientPreRender",root,camRender) function smoothMoveCamera(x1,y1,z1,x1t,y1t,z1t,x2,y2,z2,x2t,y2t,z2t,time) if(sm.moov == 1)then return false end sm.object1 = createObject(1337,x1,y1,z1) sm.object2 = createObject(1337,x1t,y1t,z1t) setElementAlpha(sm.object1,0) setElementAlpha(sm.object2,0) setObjectScale(sm.object1,0.01) setObjectScale(sm.object2,0.01) moveObject(sm.object1,time,x2,y2,z2,0,0,0,"InOutQuad") moveObject(sm.object2,time,x2t,y2t,z2t,0,0,0,"InOutQuad") sm.moov = 1 setTimer(removeCamHandler,time,1) setTimer(destroyElement,time,1,sm.object1) setTimer(destroyElement,time,1,sm.object2) return true end addEventHandler("onClientResourceStart", resourceRoot, function( ) smoothMoveCamera ( 1266.0865478516, -1658.5220947266, 73.064628601074, -1658.5220947266, -1287.0975341797, 73.064628601074, 366.80706787109, -1598.6693115234, 69.612487792969, 337.96209716797, -1620.0395507813, 106.43092346191, 130000) end ) I hope that you understand my English TNX Link to comment
Blaawee Posted January 13, 2015 Share Posted January 13, 2015 I guess you should use fadeCamera setCameraTarget Link to comment
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