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  • 2 weeks later...

marker1 = createMarker ( 1655.9, -1143.4, 23.4, "cylinder", 1, 157, 157, 255, 70 )  
--создаем маркер 
addEventHandler( "onMarkerHit",marker1, --когда игрок попадает в маркер, то 
    function (hitElement) --выполняется функция 
        setElementModel ( hitElement, 264 ) 

С аргументами, надеюсь, разберешься сам

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