Bean666 Posted January 10, 2015 Share Posted January 10, 2015 hi , i need help in my vehicle blips help . because i have created a blip, i have set the distance . but when i go far . it's still visible in radar. how can i fix this? px,py,pz = getElementPosition( getLocalPlayer() ) vehicles = getElementsByType ( "vehicle" ) for vehicleKey, vehicleValue in ipairs(vehicles) do carx,cary,carz = getElementPosition( vehicleValue ) pcDist = getDistanceBetweenPoints2D ( px, py, carx, cary ) if pcDist <= 100.0 then blip = createBlipAttachedTo ( vehicleValue, 0, 1, 100, 100, 100, 255, 100.0 ) end end Link to comment
Mizudori Posted January 10, 2015 Share Posted January 10, 2015 setBlipVisibleDistance() Link to comment
Bean666 Posted January 10, 2015 Author Share Posted January 10, 2015 people said , setBlipVisibleDistance is kinda buggy. so idk let me try. Link to comment
Bean666 Posted January 10, 2015 Author Share Posted January 10, 2015 Doesnt Work. i tried it but still i can see from far. Link to comment
LaCosTa Posted January 10, 2015 Share Posted January 10, 2015 try this one blip = createBlipAttachedTo ( vehicleValue, 0,2, 0, 0, 0, 0, 0, 300 ) Link to comment
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