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Help! DxRectangle Urgent!


FlyingSpoon

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----------------------- 
-- The Menu -- 
----------------------- 
function DxMenu() 
        font = dxCreateFont("Digital.ttf",30)  
        dxDrawRectangle(261, 125, 292, 287, tocolor(50, 160, 212, 144), false) 
        dxDrawRectangle(312, 196, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 197, 184, 41, tocolor(50, 160, 212, 255), false) 
        dxDrawLine(261, 170, 552, 170, tocolor(1, 1, 1, 219), 1, true) 
        dxDrawRectangle(312, 255, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 256, 184, 41, tocolor(50, 160, 212, 255), false) 
        dxDrawRectangle(312, 316, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 317, 184, 41, tocolor(50, 160, 212, 255), false) 
        closeBtn = dxDrawRectangle(481, 380, 70, 29, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(482, 381, 68, 27, tocolor(50, 160, 212, 255), false) 
        dxDrawText("Game Settings", 359, 269, 431, 287, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Help Menu", 371, 210, 443, 228, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Coming Soon...", 359, 329, 431, 347, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Close", 498, 386, 534, 400, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Settings Menu", 335, 128, 434, 155, tocolor(0, 0, 0, 255), 1.00, font, "left", "top", false, false, true, false, false)      
end 
  
  
  
----------------------- 
  
----------------------- 
-- Menu Moved -- 
----------------------- 
function bindKeys() 
    bindKey("F1", "down", F1RPhelp) 
end 
addEventHandler("onClientResourceStart", getRootElement(), bindKeys) 
  
function resetState() 
    pressed = false 
end 
  
function F1RPhelp() 
outputChatBox("This menu has been moved to /settingsmenu!", 0, 179, 255) 
end 
---------------------- 
  
---------------------- 
-- Binded CMD -- 
---------------------- 
function cmdType() 
addEventHandler("onClientRender", getRootElement(), DxMenu) 
showCursor(true) 
end 
addCommandHandler("settingsmenu", cmdType) 
---------------------- 
  
----------------------- 
-- Clicks -- 
----------------------- 
function allClicks() 
if source == closeBtn then 
removeEventHandler("onClientRender", getRootElement(), DxMenu) 
  end 
end 
addEventHandler("onClientGUIClick", getRootElement(), allClicks) 
----------------------- 

I am trying to create a simple script, but when I press that DxRectangle the DxMenu doesn't close or dissapear :( !

Please help it's urgent please!

Link to comment

Use this small function:

function isMouseInPosition ( x, y, width, height ) 
    if ( not isCursorShowing ( ) ) then 
        return false 
    end 
  
    local sx, sy = guiGetScreenSize ( ) -- Get the player screen resolution 
    local cx, cy = getCursorPosition ( ) -- Get the cursor position 
    local cx, cy = ( cx * sx ), ( cy * sy ) -- Convert relative positions to absolute 
    if ( cx >= x and cx <= x + width ) and ( cy >= y and cy <= y + height ) then 
        return true 
    else 
        return false 
    end 
end 

Then you can do this:

addEventHandler ( "onClientClick", root, 
    function ( ) 
        if isMouseInPosition ( 481, 380, 70, 29 ) then 
            outputChatBox ( "CLICKED!" ) 
        end 
    end 
) 

Link to comment
function bTest()   
tWindow = guiCreateWindow(233, 251, 297, 226, "", false) 
guiWindowSetSizable(tWindow, false)     
end 

----------------------- 
-- The Menu -- 
----------------------- 
function DxMenu() 
        font = dxCreateFont("Digital.ttf",30) 
        dxDrawRectangle(261, 125, 292, 287, tocolor(50, 160, 212, 144), false) 
        dxDrawRectangle(312, 196, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 197, 184, 41, tocolor(50, 160, 212, 255), false) 
        dxDrawLine(261, 170, 552, 170, tocolor(1, 1, 1, 219), 1, true) 
        dxDrawRectangle(312, 255, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 256, 184, 41, tocolor(50, 160, 212, 255), false) 
        dxDrawRectangle(312, 316, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 317, 184, 41, tocolor(50, 160, 212, 255), false) 
        closeBtn = dxDrawRectangle(481, 380, 70, 29, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(482, 381, 68, 27, tocolor(50, 160, 212, 255), false) 
        gameSet = dxDrawText("Game Settings", 359, 269, 431, 287, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Help Menu", 371, 210, 443, 228, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Coming Soon...", 359, 329, 431, 347, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Close", 498, 386, 534, 400, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Settings Menu", 335, 128, 434, 155, tocolor(0, 0, 0, 255), 1.00, font, "left", "top", false, false, true, false, false)      
end 
  
  
  
----------------------- 
  
----------------------- 
-- Menu Moved -- 
----------------------- 
function bindKeys() 
    bindKey("F1", "down", F1RPhelp) 
end 
addEventHandler("onClientResourceStart", getRootElement(), bindKeys) 
  
function resetState() 
    pressed = false 
end 
  
function F1RPhelp() 
outputChatBox("This menu has been moved to /settingsmenu!", 0, 179, 255) 
end 
---------------------- 
  
---------------------- 
-- Binded CMD -- 
---------------------- 
function cmdType() 
addEventHandler("onClientRender", getRootElement(), DxMenu) 
showCursor(true) 
end 
addCommandHandler("settingsmenu", cmdType) 
---------------------- 
  
----------------------- 
-- Clicks -- 
----------------------- 
function allClicks() 
if source == closeBtn then 
removeEventHandler("onClientRender", getRootElement(), DxMenu) 
  end 
end 
addEventHandler("onClientGUIClick", getRootElement(), allClicks) 
----------------------- 

Here's an example, so what would I do next?

  
function clickIt() 
if source == gameSet then 
guiSetVisible(tWindow, true) 
  

Edited by Guest
Link to comment
Use this small function:
function isMouseInPosition ( x, y, width, height ) 
    if ( not isCursorShowing ( ) ) then 
        return false 
    end 
  
    local sx, sy = guiGetScreenSize ( ) -- Get the player screen resolution 
    local cx, cy = getCursorPosition ( ) -- Get the cursor position 
    local cx, cy = ( cx * sx ), ( cy * sy ) -- Convert relative positions to absolute 
    if ( cx >= x and cx <= x + width ) and ( cy >= y and cy <= y + height ) then 
        return true 
    else 
        return false 
    end 
end 

Then you can do this:

addEventHandler ( "onClientClick", root, 
    function ( ) 
        if isMouseInPosition ( 481, 380, 70, 29 ) then 
            outputChatBox ( "CLICKED!" ) 
        end 
    end 
) 

This example?

But when I click there for example a player click by accident, then the GUI will appear.

Link to comment

Is it done like this?

addEventHandler ( "onClientClick", root, 
    function ( ) 
        if DxMenu then 
        if isMouseInPosition ( 481, 380, 70, 29 ) then 
        removeEventHandler("onClientRender", getRootElement(), DxMenu) 
        showCursor(false) 
        end 
    end 
end 
) 

Link to comment
local menuState = false -- Menu is hidden 

And then, inside your "F1RPhelp" function:

menuState = true -- Menu is visible 

Then you check if the menu is visible inside the onClientClick function:

addEventHandler ( "onClientClick", root, 
    function ( ) 
        if ( menuState ) then -- if the menu is visible... 
            if isMouseInPosition ( 481, 380, 70, 29 ) then 
                outputChatBox ( "CLICKED!" ) 
            end 
        end 
    end 
) 

Link to comment

Like this?

  
----------------------- 
-- The Menu -- 
----------------------- 
function DxMenu() 
        font = dxCreateFont("Digital.ttf",30)  
        dxDrawRectangle(261, 125, 292, 287, tocolor(50, 160, 212, 144), false) 
        dxDrawRectangle(312, 196, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 197, 184, 41, tocolor(50, 160, 212, 255), false) 
        dxDrawLine(261, 170, 552, 170, tocolor(1, 1, 1, 219), 1, true) 
        dxDrawRectangle(312, 255, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 256, 184, 41, tocolor(50, 160, 212, 255), false) 
        dxDrawRectangle(312, 316, 186, 43, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(313, 317, 184, 41, tocolor(50, 160, 212, 255), false) 
        dxDrawRectangle(481, 380, 70, 29, tocolor(0, 0, 0, 255), false) 
        dxDrawRectangle(482, 381, 68, 27, tocolor(50, 160, 212, 255), false) 
        gameSet = dxDrawText("Game Settings", 359, 269, 431, 287, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Help Menu", 371, 210, 443, 228, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Coming Soon...", 359, 329, 431, 347, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        closeBtn = dxDrawText("Close", 498, 386, 534, 400, tocolor(255, 255, 255, 255), 1.00, "clear", "left", "top", false, false, true, false, false) 
        dxDrawText("Settings Menu", 335, 128, 434, 155, tocolor(0, 0, 0, 255), 1.00, font, "left", "top", false, false, true, false, false)   
     
     
end 
  
  
  
----------------------- 
  
----------------------- 
-- Menu Moved -- 
----------------------- 
function bindKeys() 
    bindKey("F1", "down", F1RPhelp) 
end 
addEventHandler("onClientResourceStart", getRootElement(), bindKeys) 
  
function resetState() 
    pressed = false 
end 
  
function F1RPhelp() 
outputChatBox("This menu has been moved to /settingsmenu!", 0, 179, 255) 
DxMenu = true 
end 
---------------------- 
  
---------------------- 
-- Binded CMD -- 
---------------------- 
function cmdType() 
addEventHandler("onClientRender", getRootElement(), DxMenu) 
showCursor(true) 
end 
addCommandHandler("settingsmenu", cmdType) 
---------------------- 
  
---------------------- 
-- Test -- 
---------------------- 
function bTest()   
tWindow = guiCreateWindow(233, 251, 297, 226, "", false) 
guiWindowSetSizable(tWindow, false)     
end 
  
  
local DxMenu = false 
----------------------- 
-- Clicks -- 
----------------------- 
function isMouseInPosition ( x, y, width, height ) 
    if ( not isCursorShowing ( ) ) then 
        return false 
    end 
  
    local sx, sy = guiGetScreenSize ( ) -- Get the player screen resolution 
    local cx, cy = getCursorPosition ( ) -- Get the cursor position 
    local cx, cy = ( cx * sx ), ( cy * sy ) -- Convert relative positions to absolute 
    if ( cx >= x and cx <= x + width ) and ( cy >= y and cy <= y + height ) then 
        return true 
    else 
        return false 
    end 
end 
  
addEventHandler ( "onClientClick", root, 
    function ( ) 
        if ( DxMenu ) then 
        if isMouseInPosition ( 481, 380, 70, 29 ) then 
        outputChatBox("Hi") 
        removeEventHandler("onClientRender", getRootElement(), DxMenu) 
        showCursor(false) 
        end 
    end 
end 
) 
------------------------- 
  

local DxMenu = false

DxMenu = true

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