Dimmitry007 Posted November 30, 2014 Share Posted November 30, 2014 (edited) Hi Edited November 30, 2014 by Guest Link to comment
Dimmitry007 Posted November 30, 2014 Author Share Posted November 30, 2014 hey guys i have bought decompiled for my dayz server but the anime problem is still on when i eat or use medkit or any thing ;/ so here's my SurvivorSystem.lua ---- DeCompiled Dayz 0.6.0 ---------------------- -- Bought from Ahfoof99--------------------- ----------------------------------------------------- ----------------------------------------------------- ----------------------------------------------------- local vehicleDataTableForTent = { {"Wood Pile"}, {"Bandage"}, { "Bouteille" }, {"Pasta Can"}, {"Beans Can"}, {"Burger"}, { "Box of Matches" }, {"M911 Mag"}, {"M9 SD Mag"}, { "Desert Eagle Mag" }, {"M911"}, {"M9 SD"}, { "Winchester 1866" }, {"PDW"}, { "Hunting Knife" }, {"Morphine"}, {"Hatchet"}, {"Pizza"}, { "Soda Bottle" }, { "Empty Gas Canister" }, { "Full Gas Canister" }, {"Roadflare"}, {"Milk"}, {"PDW Mag"}, {"MP5A5 Mag"}, {"AK Mag"}, {"M4 Mag"}, {"Tear Gas"}, {"Grenade"}, { "Desert Eagle" }, { "Sawn-Off Shotgun" }, { "SPAZ-12 Combat Shotgun" }, {"MP5A5"}, {"Watch"}, {"Medic Kit"}, {"Heat Pack"}, { "Lee Enfield" }, {"AK-47"}, {"Blood Bag"}, {"GPS"}, {"Map"}, {"Toolbox"}, {"Wire Fence"}, {"Tire"}, {"Engine"}, {"Tank Parts"}, {"CZ 550 Mag"}, { "Lee Enfield Mag" }, {"M4"}, {"CZ 550"}, {"Satchel"}, { "Infrared Goggles" }, { "Night Vision Goggles" }, {"Tent"}, {"Raw Meat"}, { "Cooked Meat" }, { "Camouflage[M] Clothing" }, { "Ghillie[M] Suit" }, { "Civilian[M] Clothing" }, { "Survivor[M] Clothing" }, { "Survivor[F] Clothing" }, { "Civilian[F] Clothing" }, { "Camouflage[F] Clothing" }, { "Ghillie[F] Suit" }, {"Painkiller"}, {"Binoculars"}, { "Empty Water Bottle" }, { "Empty Soda Cans" }, { "Scruffy Burgers" }, {"1866 Slug"}, {"2Rnd. Slug"}, { "SPAZ-12 Pellet" }, { "Assault Pack (ACU)" }, {"Alice Pack"}, { "Radio Device" }, { "Coyote Backpack" }, { "Czech Backpack" }, { "Baseball Bat" }, {"Shovel"}, {"Golf Club"} } weaponAmmoTable = { ["M1911 Mag"] = { {"M1911", 22} }, ["M9 SD Mag"] = { {"M9 SD", 23} }, ["Desert Eagle Mag"] = { { "Desert Eagle", 24 } }, ["PDW Mag"] = { {"PDW", 28} }, ["MP5A5 Mag"] = { {"MP5A5", 29} }, ["AK Mag"] = { {"AK-47", 30} }, ["M4 Mag"] = { {"M4", 31} }, ["1866 Slug"] = { { "Winchester 1866", 25 } }, ["2Rnd. Slug"] = { { "Sawn-Off Shotgun", 26 } }, ["SPAZ-12 Pellet"] = { { "SPAZ-12 Combat Shotgun", 27 } }, ["CZ 550 Mag"] = { {"CZ 550", 34} }, ["Lee Enfield Mag"] = { { "Lee Enfield", 33 } }, ["M136 Rocket"] = { { "Heat-Seeking RPG", 36 }, { "M136 Rocket Launcher", 35 } }, ["others"] = { {"Parachute", 46}, {"Satchel", 39}, {"Tear Gas", 17}, {"Grenade", 16}, {"Hunting Knife", 4}, {"Hatchet", 8}, {"Binoculars", 43}, {"Baseball Bat", 5}, {"Shovel", 6}, {"Golf Club", 2}, {"Radio Device", 1} } } function getWeaponAmmoType(weaponName, notOthers) if not notOthers then for i, weaponData in ipairs(weaponAmmoTable.others) do if weaponName == weaponData[1] then return weaponData[1], weaponData[2] end end end for i, weaponData in ipairs(weaponAmmoTable["M1911 Mag"]) do if weaponName == weaponData[1] then return "M1911 Mag", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["M9 SD Mag"]) do if weaponName == weaponData[1] then return "M9 SD Mag", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["Desert Eagle Mag"]) do if weaponName == weaponData[1] then Link to comment
Dimmitry007 Posted December 3, 2014 Author Share Posted December 3, 2014 nvm fixed it Link to comment
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