Hell-Mate Posted November 26, 2014 Share Posted November 26, 2014 Hello community, i've a question about guiSetText, the ques is, well, i made a script that when u press a button it set a label on a window to a client info that clicked the button, and i have a problem that when another player hit the marker that opens the gui of the window that has the label, it shows the last client info that pressed the button so to update he have to re-press the button. so how to make it so it only set this guiText only to the player who press the button ? Link to comment
Dealman Posted November 26, 2014 Share Posted November 26, 2014 With most likeliness, improper use of triggerClientEvent . It sounds like you're triggering it for all players, instead of the one that clicked the button. Can't really help without code Link to comment
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