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Health problem


Blinker.

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Hello ,

I've made a script to show health and nos in the bottom of the screen instead of the normal race Health bar ,

the problem is i'm using a percentage , whenever the health reach 25 % the car becomes on fire.. i need the health to be on 0% to become on fire.

i'm using

  
math.round((getElementHealth(getPedOccupiedVehicle(localPlayer))/10),0) 
  

Thanks !

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local vehicle = getPedOccupiedVehicle(localPlayer) 
if vehicle then 
    local health = getElementHealth(vehicle)-250 
    if health < 0 then 
        health = 0 
    end 
------------------------------------------ 
  
------------------------------------------ 
end 

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Aa no , you misunderstood me, I didn't mean that the car becomes on fire on 25% and then goes down till 0

I meant I want it normal like 90 to 87 not going from 25 to 0 ,so whenever the car reaches 0 % of health it becomes on fire.

Normaly the car becomes on fire at 25%...

Thanks.

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