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ابي شرح مود حماية من الزومبي


xb0

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السلام عليكم

ابغى شرح مود AntiZombie

انا عندي المود جبته من موقع ولقيت فيه 4 اماكن محميه

ابغى اغير الاماكن ابيها بالاماكن الي احطها لاهنتو شرح كويس لانو حاول اضبطه خربته ض4

المهم بنتضار الردود

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احاثيات الماب الي ماعرفت لها

safecol = createColCuboid ( 95.974617004395, 1751.3895263672, 17.640625, 255, 380, 255 ) 
safeZoneRadar = createRadarArea ( 95.974617004395, 1751.3895263672, 255, 380, 2, 94, 0, 80)
setElementData (safeZoneRadar, "zombieProof", true)
 
safecolCLO = createColCuboid ( 1018.53, 1225.511, 10.81, 170, 140, 255 )
safeZoneRadarCLO = createRadarArea ( 1018.53, 1225.511, 170, 140, 2, 94, 0, 80)
setElementData (safeZoneRadarCLO, "zombieProof", true)
 
safecolPolice = createColCuboid ( -1641.36, 646.37, 6.1, 70, 90, 255 )
safeZoneRadarPolice = createRadarArea ( -1641.36, 646.37, 70, 90, 2, 94, 0, 80)
setElementData (safeZoneRadarPolice, "zombieProof", true)
 
safecolCivil = createColCuboid ( -2016.34, 1318.88, 6.1, 100, 90, 255 )
safeZoneRadarCivil = createRadarArea ( -2016.34, 1318.88, 100, 90, 2, 94, 0, 80)
setElementData (safeZoneRadarCivil, "zombieProof", true)
 
safecolswat = createColCuboid ( -2519, 475, 10.81, 140, 110, 255 )
safeZoneRadarsasship = createRadarArea ( -2519, 475, 140, 110, 0, 0, 0, 0)
setElementData (safeZoneRadarswat, "zombieProof", true)
 
safecolcrime = createColCuboid ( 2499, 2620, 10.81, 250, 240, 255 )
safeZoneRadarCivil = createRadarArea ( 2499, 2620, 250, 240, 15, 43, 75, 200)
setElementData (safeZoneRadarcrime, "zombieProof", true)
 
safecolbay = createColCuboid ( -2658, 2207, 10.81, 500, 380, 255 )
safeZoneRadarbay = createRadarArea ( -2658, 2207, 500, 380, 255, 255, 120, 100)
setElementData (safeZoneRadarbay, "zombieProof", true)
 
safecolusms = createColCuboid ( -2546, -730, 10.81, 100, 150, 255 )
safeZoneRadarCivil = createRadarArea ( -2546, -730, 100, 150, 2, 94, 0, 80)
setElementData (safeZoneRadarusms, "zombieProof", true)
 
safecolcamp = createColCuboid ( 2074, -156, 10.81, 520, 440, 255 )
safeZoneRadarcamp = createRadarArea ( 2074, -156, 520, 440, 255, 255, 120, 100)
setElementData (safeZoneRadarcamp, "zombieProof", true)
 
safecolarmy = createColCuboid ( 200, 1851, 10.81, 30, 25, 255 )
safeZoneRadararmy = createRadarArea ( 200, 1851, 30, 25, 255, 0, 0, 0)
setElementData (safeZoneRadararmy, "zombieProof", true)
 
safecolmarine = createColCuboid ( -1472, 457, 17.640625, 255, 100, 255 )
safeZoneRadarmarine = createRadarArea ( -1472, 457, 255, 100, 2, 94, 0, 80)
setElementData (safeZoneRadarmarine, "zombieProof", true)
 
safecolcia = createColCuboid ( -612, 2539, 17.640625, 110, 110, 255 )
safeZoneRadarcia = createRadarArea ( -612, 2539, 110, 110, 90, 0, 74, 80)
setElementData (safeZoneRadarcia, "zombieProof", true)
 
safecolbeach = createColCuboid ( 125, -2133, 17.640625, 900, 500, 255 )
safeZoneRadarbeach = createRadarArea ( 125, -2133, 900, 500, 90, 0, 74, 0)
setElementData (safeZoneRadarbeach, "zombieProof", true)
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecol, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
    killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecol, leaveZone )
 
 
 
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolCLO, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolCLO, leaveZone )
 
 
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolPolice, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolPolice, leaveZone )
 
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolCivil, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolCivil, leaveZone )
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolbay, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolbay, leaveZone )
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolswat, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolswat, leaveZone )
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolcrime, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolcrime, leaveZone )
 
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolusms, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolusms, leaveZone )
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolcamp, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolcamp, leaveZone )
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
   if skin == 310 then
           outputChatBox ("You was killed by the Army Guards", hitPlayer, 220, 0, 0)
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolarmy, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
 if skin == 310 then
  killPed (hitPlayer)
end
end
addEventHandler( "onColShapeLeave", safecolarmy, leaveZone )
 
function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
if (skin == 13 or  skin == 22 or skin == 56 or skin == 67 or skin == 68 or skin == 69 or skin == 75 or skin == 77 or skin == 84 or skin == 92 or skin == 95 or skin == 97 or skin == 105 or skin == 107 or skin == 108 or skin == 126 or skin == 127 or skin == 128 or skin == 152 or skin == 162 or skin == 167 or skin == 188 or skin == 195 or skin == 206 or skin == 209 or skin == 212 or skin == 213 or skin == 229 or skin == 230 or skin == 258 or skin == 264 or skin == 274 or skin == 277) then
             killPed (hitPlayer)
 
       else
    end
end
addEventHandler( "onColShapeHit", safecolmarine, enterZone )
 
function leaveZone(hitPlayer,thePlayer)
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  • 3 weeks later...

اخوي ممكن تلعمني ايش ذي

float fX, float fY, float fZ, float fWidth, float fDepth, float fHeight )

غير الاحداثيات زي float fWidth, float fDepth, float fHeight

وبالنسبه للمود الي عطيتني ياه

جنني

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