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Water level


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Hm...

I tryed it in my script..

No errors came

function buyWater (source) 
    thePlayer = source 
    cash = getPlayerMoney(source) 
    local nick = getPlayerName(source)  
    local x,y,z = getElementPosition(source) 
    local level = getElementData(source,"Level") 
    if level > 19.99 and cash > 5000 then 
    setWaterLevel(30) 
    outputChatBox("#FFFFFF" .. nick .. " #FF0000buys sea storm, watchout!", getRootElement(), 255, 255, 255, true) 
    givePlayerMoney ( thePlayer, -5000 )  else 
    outputChatBox("You need more cash or your level does not meet the requirements", source, 255, 255, 255, true) 
    end 
    end 
  
addCommandHandler("buyseastorm", buyWater) 

Even tryed this:

to see does this even work

addCommandHandler( "waterlevel", 
    function ( plr, cmd, newlevel ) 
        setWaterLevel( tonumber( newlevel ) ); 
    end 
); 

And nothing, maybe its cause im on race gamemode ? I've added admin rights to resource too

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  • Moderators

yes I can see you do it by command, but the command:

/waterlevel 30

?

And nothing, maybe its cause im on race gamemode ?

afaik yes, the race resource is editing the water level every round you play.

But has nothing to do with admin rights.

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addCommandHandler( "waterlevel", 
    function ( plr, cmd, newlevel ) 
        if not newlevel then outputChatBox("Please type the level you want",plr,255,0,0) return end 
        if newlevel and tonumber ( newlevel ) then 
        setWaterLevel( tonumber( newlevel ) ); 
        outputChatBox("Water level successfully change to "..newlevel,plr,255,0,0) return end 
    end 
); 

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