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create obj by quaternions


kidvnet

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I tried to copy some maps from GTA SA, due to there is no function support to create a object by quaternions rotation. as we all know that IPL file from mtasa is based on quaternions for rotation. I have tried lots of algorithm but I failed.

So I hope the mtasa can provide a function which can create a object based on quaternions rotation

Thanks a lot !

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  • 4 weeks later...
It's still not perfect if I remember correctly.

i tried a few of maps, which work perfect in rotation. maybe test more later If I find a problem I will fix it. by the way can u consider about the new suggestion about client fetchremote function. because I really need this function

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It's still not perfect if I remember correctly.

i tried a few of maps, which work perfect in rotation. maybe test more later If I find a problem I will fix it. by the way can u consider about the new suggestion about client fetchremote function. because I really need this function

We will never add a clientside fetchRemote(). It offers far too many areas for exploitation.

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