monday Posted October 30, 2014 Share Posted October 30, 2014 Hi, my aim is to: -assign a ped to a specific player (so I could use a command like "/pedRemoveFromPlayer Antonio_Banderas") -be able to destroy/manipulate any ped from a bunch of them as if they had an ID I don't know if there's a simple way to do it so any advice would be appreciated. I tried to do it my own way by creating a ped with a name made of the Player's name + a number but it doesn't work. Here's the code I used: function AddPed(_thePlayer) local x, y, z = getElementPosition(_thePlayer); x = x + math.sin(math.rad(getElementRotation(_thePlayer))) * 2 y = y - math.cos(math.rad(getElementRotation(_thePlayer))) * 2 --thePed = createPed (math.random(10, 270), x, y, z) pedID = pedID + 1 string.format(getPlayerName(_thePlayer) .. pedID) = createPed (math.random(10, 270), x, y, z) --That's the line where the error occurs end addCommandHandler ("ped", AddPed) The error I received is: ERROR: Loading script failed: server.lua:68: unexpected symbol near '=' (68th line is the 7th line of the code posted above) Thanks in advance Link to comment
mommytellme Posted October 30, 2014 Share Posted October 30, 2014 I do not understand what you wanted to do, but I corrected. function AddPed(_thePlayer) local x, y, z = getElementPosition(_thePlayer); x = x + math.sin(math.rad(getElementRotation(_thePlayer))) * 2 y = y - math.cos(math.rad(getElementRotation(_thePlayer))) * 2 --thePed = createPed (math.random(10, 270), x, y, z) pedID = pedID + 1 string.format(getPlayerName(_thePlayer) .." "..pedID) createPed (math.random(10, 270), x, y, z) end addCommandHandler ("ped", AddPed) Link to comment
ALw7sH Posted October 30, 2014 Share Posted October 30, 2014 function AddPed(_thePlayer) local x, y, z = getElementPosition(_thePlayer); x = x + math.sin(math.rad(getElementRotation(_thePlayer))) * 2 y = y - math.cos(math.rad(getElementRotation(_thePlayer))) * 2 --thePed = createPed (math.random(10, 270), x, y, z) ped = createPed (math.random(10, 270), x, y, z) local pedsCount = tonumber(getElementData(_thePlayer,'peds')) or 0 setElementData(_thePlayer,'peds',pedsCount+1) setElementData(ped,tostring(getPlayerAccount(_thePlayer)),tonumber(getElementData(_thePlayer,'peds'))) end addCommandHandler ("ped", AddPed) function RemovePed(_thePlayer,cmd,player,pedid) local player = getPlayerFromName(tostring(player)) pedsCount = tonumber(getElementData(player,'peds')) or 0 if pedsCount > 0 then for k,v in ipairs(getElementsByType( "ped" )) do if getElementData(v,tostring(getPlayerAccount(player))) and getElementData(v,tostring(getPlayerAccount(player))) == tonumber(pedid) then destroyElement(v) setElementData(player,'peds',pedsCount-1) end end end end addCommandHandler("pedRemoveFromPlayer", RemovePed) I'm not sure if it works Link to comment
monday Posted October 30, 2014 Author Share Posted October 30, 2014 Thank you both, the code by ALw7sH works well Link to comment
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