Jump to content

dxCreateScreenSource specific player?


Fabioxps

Recommended Posts

it is possible to look at the screen of a specific player? how can I do this?

local screenWidth,screenHeight = guiGetScreenSize() 
addEventHandler("onClientResourceStart", root, 
function() 
myScreenSource = dxCreateScreenSource ( screenWidth, screenHeight )  
end 
) 
  
  
function cleanmyscreen() 
if myScreenSource then 
dxUpdateScreenSource( myScreenSource )  
dxDrawImage( screenWidth - screenWidth, screenHeight - screenHeight, 300, 300, myScreenSource, 0, 0, 0, tocolor (255, 255, 255, 255), true)  
end 
end 
addEventHandler( "onClientRender", root, cleanmyscreen) 

obs: using dxCreateScreenSource and dxDrawImage

I do not want anything like setCameraTarget or setCameraMatrix

Link to comment
you can but its will have lag so much

can you show me an example?

You would need to trigger onClientRender to send the image to server and then server to client.

It would be a fullHD constant streaming player>server>player in a rate wich could not possible ever be achieved. You simply cant get 60FPS HD, not expect almost any player to have such a connection (Without mentioning the server cap)

Just do some math.

Each frame: Arround 1~1.5mb

On 60 FPS - 60~90mb / sec

On 32 players - 1920~2880mb / sec or 1.9~2.8GB

Over 1min - 115200~172800mb or 115~172GB

1 hour - 6912~10368MB or 6912~10368 GB or 6.912~10.368 TB.

It is literally insane the ammount of net traffic you're aiming.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...