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banPlayer


ZeyadGTX

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Hello i would like to ban Tunisians when Join

my friend script

Not working

local countries = 
    { 
        [ "TN" ] = true 
    } 
local serials = 
    { 
        [ "" ] = true 
    } 
  
function paises ( ) 
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
    local gSerial = getPlayerSerial ( source ) 
    if ( serials [ gSerial ] ) then 
    elseif ( countries [gCountry]  ) then 
    banPlayer ( source, "Tunisia Is Banned." ) 
end 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 

Edited by Guest
Link to comment

It Doesn't Outputchatbox

local countries = 
    { 
        [ "TN" ] = true 
    } 
local serials = 
    { 
        [ "" ] = true 
    } 
  
function paises ( ) 
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
    local gSerial = getPlayerSerial ( source ) 
    if ( serials [ gSerial ] ) then 
    elseif ( countries [gCountry]  ) then 
    banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
    outputChatBox(#FFFFFFgetPlayerName(source).."#FF0000Has Been Banned.#FFFFFF[Reason : Tunisia Is Banned.]", root, 255,255,255,true) 
end 
end 
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 

Link to comment
  
function paises ( banner) 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    local gSerial = getPlayerSerial ( source ) 
  
    if ( serials [ gSerial ] ) then 
  
    elseif ( countries [gCountry]  ) then 
  
    banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
    outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000Has Been Banned by "..getPlayerName(banner)..". #FFFFFF[Reason : Tunisia Is Banned.]", root, 255,255,255,true) 
  
end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

Link to comment
  
function paises ( banner) 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    local gSerial = getPlayerSerial ( source ) 
  
    if ( serials [ gSerial ] ) then 
  
    elseif ( countries [gCountry]  ) then 
  
    banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
    outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000Has Been Banned by "..getPlayerName(banner)..". #FFFFFF[Reason : Tunisia Is Banned.]", root, 255,255,255,true) 
  
end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

but you forgot to add Function to ban Tunisia ?

local countries = 
    { 
        [ "TN" ] = true 
    } 
local serials = 
    { 
        [ "" ] = true 
    } 
  
  
function paises ( banner) 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    local gSerial = getPlayerSerial ( source ) 
  
    if ( serials [ gSerial ] ) then 
  
    elseif ( countries [gCountry]  ) then 
  
    banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
    outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000Has Been Banned by "..getPlayerName(banner)..". #FFFFFF[Reason : Tunisia Is Banned.]", root, 255,255,255,true) 
  
end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

Link to comment
  
function paises ( banner) 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    local gSerial = getPlayerSerial ( source ) 
  
    if ( serials [ gSerial ] ) then 
  
    elseif ( countries [gCountry]  ) then 
  
    banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
    outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000Has Been Banned by "..getPlayerName(banner)..". #FFFFFF[Reason : Tunisia Is Banned.]", root, 255,255,255,true) 
  
end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

but you forgot to add Function to ban Tunisia ?

local countries = 
    { 
        [ "TN" ] = true 
    } 
local serials = 
    { 
        [ "" ] = true 
    } 
  
  
function paises ( banner) 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    local gSerial = getPlayerSerial ( source ) 
  
    if ( serials [ gSerial ] ) then 
  
    elseif ( countries [gCountry]  ) then 
  
    banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
    outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000Has Been Banned by "..getPlayerName(banner)..". #FFFFFF[Reason : Tunisia Is Banned.]", root, 255,255,255,true) 
  
end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

Nope. I'm on from my mob so I can't select and copy much text since it's a pain so I just copied the function but you should add the table. :P

Link to comment
local countries = 
    { 
        [ "TN" ] = true 
    } 
local serials = 
    { 
        [ "" ] = true 
    } 
  
  
function paises () 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    if ( countries [gCountry]  ) then 
  
      banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
      outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000has been banned by the server. #FFFFFF[Reason : Tunisia is Banned.]", root, 255,255,255,true) 
  
    end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

Link to comment
local countries = 
    { 
        [ "TN" ] = true 
    } 
local serials = 
    { 
        [ "" ] = true 
    } 
  
  
function paises () 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    if ( countries [gCountry]  ) then 
  
      banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
      outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000has been banned by the server. #FFFFFF[Reason : Tunisia is Banned.]", root, 255,255,255,true) 
  
    end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

The Player Banned Successfully but There is no outputChatBox

Link to comment

^ That is correct indeed.

  
local countries = 
    { 
        [ "TN" ] = true 
    } 
local serials = 
    { 
        [ "" ] = true 
    } 
  
  
function paises () 
  
    local gCountry = exports.admin:getPlayerCountry ( source ) or "N/A" 
  
    if ( countries [gCountry]  ) then 
  
      outputChatBox("#FFFFFF"..getPlayerName(source).."#FF0000has been banned by the server. #FFFFFF[Reason : Tunisia is Banned.]", root, 255,255,255,true) 
      banPlayer(source,true,false,true,"Console","Tunisia is Banned.",0) 
  
    end 
  
end 
  
addEventHandler ( "onPlayerJoin", getRootElement(), paises ) 
  

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