kewiiNNN Posted October 15, 2014 Share Posted October 15, 2014 Why doesnt this replace models did i did something wrong? My Meta file: http://gyazo.com/9f0603b96e5518a9fe4cb83e5c4c89d8 My Lua file: http://gyazo.com/c905b3b575f1becd9d1590684a8777f2 My Files: http://gyazo.com/34d39cd4a8e917ad79580627613d7e38 What did i do wrong? Link to comment
spoty Posted October 16, 2014 Share Posted October 16, 2014 Why doesnt this replace models did i did something wrong?My Meta file: http://gyazo.com/9f0603b96e5518a9fe4cb83e5c4c89d8 My Lua file: http://gyazo.com/c905b3b575f1becd9d1590684a8777f2 My Files: http://gyazo.com/34d39cd4a8e917ad79580627613d7e38 What did i do wrong? well i looked just at the first photo and already saw you using 1 collison file you need to have 1 for evry dff and you need to make a .map file and your .lua is notworking try to edit this one function map() txd = engineLoadTXD ( "Files/road.txd" ) engineImportTXD ( txd, 16209 ) col = engineLoadCOL ( "Files/road.col" ) dff = engineLoadDFF ( "Files/road.dff", 0 ) engineReplaceCOL ( col, 16209 ) engineReplaceModel ( dff, 16209 ) engineSetModelLODDistance(16209, 2000) end setTimer ( map, 2000, 1) addCommandHandler("reloadmap",map) addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), function() engineRestoreCOL(16209) engineRestoreModel(16209) destroyElement(dff) destroyElement(col) destroyElement(txd) end ) Link to comment
kewiiNNN Posted October 17, 2014 Author Share Posted October 17, 2014 well im not a good scripter i just download 1 map on community and just changed lua and meta files like it was barroco.dff txd and col and i changed all to edemhill.dff txd and col and also changed id of objects. i would appreciate if you could make me meta and lua? thanks Link to comment
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