C0b0ll Posted October 8, 2014 Share Posted October 8, 2014 Hi guys, I Try to add a model on the map, but I DON'T want to replace an existing model (then without using client functions like engineLoadTXD). Is it possible to create (from server side) the model 999999 for example ? Example of server code : importModel(999999, "data/MyModel.dff") createObject(999999, 0.0, 0.0, 15.0 ) Thanks Link to comment
Anubhav Posted October 8, 2014 Share Posted October 8, 2014 No, MTA doesn't support CLEO. Link to comment
C0b0ll Posted October 8, 2014 Author Share Posted October 8, 2014 Ok, thanks for your answer . Link to comment
Anubhav Posted October 8, 2014 Share Posted October 8, 2014 But still, you can replace a object. engineLoadDFF engineReplaceModel Now see the example there! Link to comment
C0b0ll Posted October 8, 2014 Author Share Posted October 8, 2014 But still, you can replace a object. engineLoadDFF engineReplaceModel Now see the example there! I know this way, but it is on the client side. It is why i said: (...) but I DON'T want to replace an existing model (then without using client functions like engineLoadTXD). Thanks for your answer . Link to comment
spoty Posted October 8, 2014 Share Posted October 8, 2014 i think you cant do that because mta take the objects from gta3.img ( so far as i know ) you can modify your gta3.img and upload it to megaupload or something like that and tell your players to download it so they can also see it Link to comment
spoty Posted October 8, 2014 Share Posted October 8, 2014 i think you cant do that because mta take the objects from gta3.img ( so far as i know ) you can modify your gta3.img and upload it to megaupload or something like that and tell your players to download it so they can also see it Link to comment
Anubhav Posted October 8, 2014 Share Posted October 8, 2014 Useless, what if player connects randomly? + I don't think if you add more GTA would work! Link to comment
spoty Posted October 8, 2014 Share Posted October 8, 2014 he can create something like onPlayerJoin outputChatBox("http://www.link.com") something like that Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now