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Earning money with drifting


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-- By |Mr|-Talal07-| 
-- Server Side # 
addEventHandler("onElementDataChange",root, 
    function (data) 
        if ( data == "Last Drift" ) then 
            local theMoney = getElementData(source,data) 
            givePlayerMoney(source,theMoney) 
        end 
    end 
) 

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-- By |Mr|-Talal07-| 
-- Server Side # 
addEventHandler("onElementDataChange",root, 
    function (data) 
        if ( data == "Last Drift" ) then 
            local theMoney = getElementData(source,data) 
            givePlayerMoney(source,theMoney) 
        end 
    end 
) 

Where i need to put that?

local root = getRootElement() 
local thisResourceRoot = getResourceRootElement(getThisResource()) 
local drift_records = {} 
local drift_mejor = 0 
local drift_nombre = "N/A" 
  
addEventHandler ( "onResourceStart", thisResourceRoot, 
    function() 
        call(getResourceFromName("scoreboard"), "addScoreboardColumn", "Best Drift") 
        call(getResourceFromName("scoreboard"), "addScoreboardColumn", "Total Drift") 
         
        executeSQLCreateTable("recordsDrift","pista TEXT, nombre TEXT, score INTEGER") 
         
        addEvent("driftClienteListo", true) 
        addEventHandler("driftClienteListo", root, function(player) 
            triggerClientEvent(player, "driftActualizarRecord", root, drift_mejor, drift_nombre) 
            if drift_mejor == 0 then 
                outputChatBox("There's no record set on this map", player) 
            else 
                outputChatBox(string.format("The current record is %d points (%s)", drift_mejor, drift_nombre), player) 
            end 
        end) 
    end 
) 
  
addEventHandler ( "onResourceStop", thisResourceRoot, 
    function() 
        call(getResourceFromName("wowscoreboard"), "removeScoreboardColumn", "Best Drift") 
        call(getResourceFromName("wowscoreboard"), "removeScoreboardColumn", "Total Drift") 
    end 
) 
  
addEventHandler ( "onGamemodeMapStart", root, function(mapResource) 
    local mapname = getResourceInfo(mapResource, "name") or getResourceName(mapResource) 
    local command = string.format("pista='%s'",mapname) 
    local record = executeSQLSelect("recordsDrift","nombre, score",command) 
     
    if #record == 0 then 
        executeSQLInsert("recordsDrift",string.format("'%s', 'N/A', 0",mapname)) 
        drift_mejor = 0 
        drift_nombre = "N/A" 
    else 
        drift_mejor = record[1]["score"] 
        drift_nombre = record[1]["nombre"] 
    end 
    triggerClientEvent(root, "driftActualizarRecord", root, drift_mejor, drift_nombre) 
    triggerClientEvent(root, "driftResetAllScores", root) 
    if drift_mejor == 0 then 
        outputChatBox("There's no record set on this map") 
    else 
        outputChatBox(string.format("The current record is %d points (%s)", drift_mejor, drift_nombre)) 
    end 
end) 
  
addEventHandler ( "onGamemodeMapStop", root, function(mapResource) 
    local mapname = getResourceInfo(mapResource, "name") or getResourceName(mapResource) 
    if not mapname then return end 
     
    local command = string.format("pista='%s'",mapname) 
    executeSQLUpdate("recordsDrift",string.format("nombre = '%s', score = %d", drift_nombre, drift_mejor), command) 
end) 
  
addEventHandler("onVehicleDamage", root, function() 
    thePlayer = getVehicleOccupant(source, 0) 
    if thePlayer then 
        triggerClientEvent(thePlayer, "driftCarCrashed", root, source) 
    end 
end) 
  
addEvent("driftNuevoRecord", true) 
addEventHandler("driftNuevoRecord", root, function(score, name) 
    if score > drift_mejor then 
        outputChatBox(string.format("New drift record! (%d points) (%s)",score,name))  
        drift_mejor = score 
        drift_nombre = name 
        triggerClientEvent(root, "driftActualizarRecord", root, drift_mejor, drift_nombre) 
    end 
end) 

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