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Destroy marker


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guys please i need some i create a command to attach a marker to player then i create destroy function , check this it's a part from my script:

function destroyMarker (player) 
    for index, m in ipairs ( markers ) do 
        if isElement(markers[index][1]) and markers[index][2] == player then 
            destroyElement (markers[index][1]) 

the problems is i want to destroy the marker when the player logout or when the player die .

i tried this but didn't work

function loggedOut (player) 
    destroyMarker (player) 
addEventHandler( "onPlayerWasted", getRootElement( ),loggedOut) 
addEventHandler ( "onPlayerQuit", getRootElement(), loggedOut ) 

Note i tried the same funtion with CommandHandler and it's working fine.

i'm sorry about my english

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