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Walking Style[HELP]


Chris!i!

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Hello i was making a walking style script well anyone can help me.

GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {}, 
    label = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
local screenW, screenH = guiGetScreenSize() 
        GUIEditor.window[1] = guiCreateWindow((screenW - 546) / 2, (screenH - 229) / 2, 546, 229, "Walking Style", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetAlpha(GUIEditor.window[1], 1.00) 
        guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF0000") 
        guiSetVisible(GUIEditor.window[1], false) 
  
        GUIEditor.gridlist[2] = guiCreateGridList(9, 26, 365, 193, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[2], "Styles", 0.5) 
        guiGridListAddColumn(GUIEditor.gridlist[2], "ID", 0.5) 
        for i = 1, 24 do 
          guiGridListAddRow(GUIEditor.gridlist[2]) 
        local Default = guiGridListSetItemText(GUIEditor.gridlist[2], 0, 1, "Default", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 0, 2, "0", false, false) 
        local Sneak = guiGridListSetItemText(GUIEditor.gridlist[2], 1, 1, "Sneak", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 1, 2, "69", false, false) 
        local Fat = guiGridListSetItemText(GUIEditor.gridlist[2], 2, 1, "Fat", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 2, 2, "55", false, false) 
        local Muscular = guiGridListSetItemText(GUIEditor.gridlist[2], 3, 1, "Muscular", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 3, 2, "56", false, false) 
        local Man = guiGridListSetItemText(GUIEditor.gridlist[2], 4, 1, "Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 4, 2, "118", false, false) 
        local FatMan = guiGridListSetItemText(GUIEditor.gridlist[2], 5, 1, "Fat Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 5, 2, "124", false, false) 
        local Gang1 = guiGridListSetItemText(GUIEditor.gridlist[2], 6, 1, "Gang One", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 6, 2, "121", false, false) 
        local Gang2 = guiGridListSetItemText(GUIEditor.gridlist[2], 7, 1, "Gang Two", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 7, 2, "122", false, false) 
        local Blind = guiGridListSetItemText(GUIEditor.gridlist[2], 8, 1, "Blind Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 8, 2, "127", false, false) 
        local SWAT = guiGridListSetItemText(GUIEditor.gridlist[2], 9, 1, "S.W.A.T", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 9, 2, "128", false, false) 
        local Hooker = guiGridListSetItemText(GUIEditor.gridlist[2], 10, 1, "Hooker", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 10, 2, "133", false, false) 
        local OldMan = guiGridListSetItemText(GUIEditor.gridlist[2], 11, 1, "Old Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 11, 2, "120", false, false) 
        local SexyWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 12, 1, "Sexy Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 12, 2, "132", false, false) 
        local JoggerMan = guiGridListSetItemText(GUIEditor.gridlist[2], 13, 1, "Jogger Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 13, 2, "136", false, false) 
        local Shuffle = guiGridListSetItemText(GUIEditor.gridlist[2], 14, 1, "Shuffle", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 14, 2, "119", false, false) 
        local Shopper = guiGridListSetItemText(GUIEditor.gridlist[2], 15, 1, "Shopper", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 15, 2, "130", false, false) 
        local BusyWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 16, 1, "Busy Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 16, 2, "131", false, false) 
        local OldFatWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 17, 1, "Old Fat Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 17, 2, "137", false, false) 
        local Drunk = guiGridListSetItemText(GUIEditor.gridlist[2], 18, 1, "Drunk", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 18, 2, "126", false, false) 
        local Woman = guiGridListSetItemText(GUIEditor.gridlist[2], 19, 1, "Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 19, 2, "129", false, false) 
        local JoggerWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 20, 1, "Jogger Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 20, 2, "136", false, false) 
        local Jogger = guiGridListSetItemText(GUIEditor.gridlist[2], 21, 1, "Jogger", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 21, 2, "125", false, false) 
        local DefaultFat = guiGridListSetItemText(GUIEditor.gridlist[2], 22, 1, "Default Fat", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 22, 2, "55", false, false) 
        local DefaultMuscular = guiGridListSetItemText(GUIEditor.gridlist[2], 23, 1, "Default Muscular", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 23, 2, "56", false, false) 
        GUIEditor.button[1] = guiCreateButton(377, 27, 159, 40, "Choose", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF1DFC00") 
        GUIEditor.button[2] = guiCreateButton(378, 97, 158, 40, "Cancel", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFD0000") 
        GUIEditor.label[1] = guiCreateLabel(380, 147, 156, 72, "Welcome to they gym here\n you can edit your walking\nstyle by choosing any style\nfrom the list!", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[1], 0, 156, 254)     
    end 
end 
) 
  
  
  
  
  
  
addEventHandler("onClientGUIClick",getRootElement(), 
function ( player ) 
    local player2 = getLocalPlayer() 
    if (source == GUIEditor.button[2]) then 
        guiSetVisible (GUIEditor.window[1],false) 
        showCursor (false) 
        end 
        end 
) 
  
  
  
addEvent ("showGUI", true) 
function showGUI () 
if (getLocalPlayer() == source) then 
guiSetVisible (GUIEditor.window[1],true) 
showCursor(true) 
end 
end 
addEventHandler ("showGUI", getRootElement(), showGUI) 
  
  
  
  
function select () 
if (guiGridListGetSelectedItem (GUIEditor.gridlist[2])) then 
local id = guiGridListGetItemText (GUIEditor.gridlist[2], guiGridListGetSelectedItem (GUIEditor.gridlist[2]), 2) 
if id == Default then 
setPedWalkingStyle ( player, 69 ) 
guiSetVisible(GUIEditor.window[1],false) 
showCursor(false) 
end 
end 
end 
addEventHandler("onClientGUIClick", GUIEditor.button[1], select, false) 

and ths is server

blip1 = createBlip ( 2229.05859375, -1726.1688232422, 13.550597190857, 54) 
blip2 = createBlip ( -2267, -155, 36, 54) 
blip3 = createBlip ( 1969, 2296, 17, 54) 
local Marker = createMarker(758.49481201172, -64.987289428711, 999.800,"cylinder", 1.5, 127, 255, 0, 170) --LV 
setElementInterior ( Marker, 7 ) 
local Marker1 = createMarker(773.48370361328, -2.3588185310364, 999.800,"cylinder", 1.5, 127, 255, 255, 170)  --LS 
setElementInterior ( Marker1, 5 ) 
local Marker2 = createMarker(759.57470703125, -48.2854347229, 999.800,"cylinder", 1.5, 127, 255, 0, 170) --SF 
setElementInterior ( Marker2, 6 ) 
  
  
function showGUI (hitPlayer, matchingDimension) 
if isPedInVehicle (hitPlayer) then return end 
if getElementType(hitPlayer) == "player" then 
    triggerClientEvent ("showGUI", hitPlayer) 
end 
end 
addEventHandler ("onMarkerHit", resourceRoot, showGUI) 
  

/debugscript 3 problem is WARNING: Styles/style.lua(this is Client):119 Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil]

Any help ?

Link to comment
  
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {}, 
    label = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
local screenW, screenH = guiGetScreenSize() 
        GUIEditor.window[1] = guiCreateWindow((screenW - 546) / 2, (screenH - 229) / 2, 546, 229, "Walking Style", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetAlpha(GUIEditor.window[1], 1.00) 
        guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF0000") 
        guiSetVisible(GUIEditor.window[1], false) 
  
        GUIEditor.gridlist[2] = guiCreateGridList(9, 26, 365, 193, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[2], "Styles", 0.5) 
        guiGridListAddColumn(GUIEditor.gridlist[2], "ID", 0.5) 
        for i = 1, 24 do 
          guiGridListAddRow(GUIEditor.gridlist[2]) 
        local Default = guiGridListSetItemText(GUIEditor.gridlist[2], 0, 1, "Default", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 0, 2, "0", false, false) 
        local Sneak = guiGridListSetItemText(GUIEditor.gridlist[2], 1, 1, "Sneak", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 1, 2, "69", false, false) 
        local Fat = guiGridListSetItemText(GUIEditor.gridlist[2], 2, 1, "Fat", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 2, 2, "55", false, false) 
        local Muscular = guiGridListSetItemText(GUIEditor.gridlist[2], 3, 1, "Muscular", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 3, 2, "56", false, false) 
        local Man = guiGridListSetItemText(GUIEditor.gridlist[2], 4, 1, "Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 4, 2, "118", false, false) 
        local FatMan = guiGridListSetItemText(GUIEditor.gridlist[2], 5, 1, "Fat Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 5, 2, "124", false, false) 
        local Gang1 = guiGridListSetItemText(GUIEditor.gridlist[2], 6, 1, "Gang One", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 6, 2, "121", false, false) 
        local Gang2 = guiGridListSetItemText(GUIEditor.gridlist[2], 7, 1, "Gang Two", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 7, 2, "122", false, false) 
        local Blind = guiGridListSetItemText(GUIEditor.gridlist[2], 8, 1, "Blind Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 8, 2, "127", false, false) 
        local SWAT = guiGridListSetItemText(GUIEditor.gridlist[2], 9, 1, "S.W.A.T", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 9, 2, "128", false, false) 
        local Hooker = guiGridListSetItemText(GUIEditor.gridlist[2], 10, 1, "Hooker", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 10, 2, "133", false, false) 
        local OldMan = guiGridListSetItemText(GUIEditor.gridlist[2], 11, 1, "Old Man", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 11, 2, "120", false, false) 
        local SexyWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 12, 1, "Sexy Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 12, 2, "132", false, false) 
        local JoggerMan = guiGridListSetItemText(GUIEditor.gridlist[2], 13, 1, "Jogger Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 13, 2, "136", false, false) 
        local Shuffle = guiGridListSetItemText(GUIEditor.gridlist[2], 14, 1, "Shuffle", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 14, 2, "119", false, false) 
        local Shopper = guiGridListSetItemText(GUIEditor.gridlist[2], 15, 1, "Shopper", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 15, 2, "130", false, false) 
        local BusyWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 16, 1, "Busy Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 16, 2, "131", false, false) 
        local OldFatWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 17, 1, "Old Fat Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 17, 2, "137", false, false) 
        local Drunk = guiGridListSetItemText(GUIEditor.gridlist[2], 18, 1, "Drunk", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 18, 2, "126", false, false) 
        local Woman = guiGridListSetItemText(GUIEditor.gridlist[2], 19, 1, "Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 19, 2, "129", false, false) 
        local JoggerWoman = guiGridListSetItemText(GUIEditor.gridlist[2], 20, 1, "Jogger Woman", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 20, 2, "136", false, false) 
        local Jogger = guiGridListSetItemText(GUIEditor.gridlist[2], 21, 1, "Jogger", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 21, 2, "125", false, false) 
        local DefaultFat = guiGridListSetItemText(GUIEditor.gridlist[2], 22, 1, "Default Fat", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 22, 2, "55", false, false) 
        local DefaultMuscular = guiGridListSetItemText(GUIEditor.gridlist[2], 23, 1, "Default Muscular", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[2], 23, 2, "56", false, false) 
        GUIEditor.button[1] = guiCreateButton(377, 27, 159, 40, "Choose", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF1DFC00") 
        addEventHandler("onClientGUIClick", GUIEditor.button[1], select, false) 
        GUIEditor.button[2] = guiCreateButton(378, 97, 158, 40, "Cancel", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFD0000") 
        GUIEditor.label[1] = guiCreateLabel(380, 147, 156, 72, "Welcome to they gym here\n you can edit your walking\nstyle by choosing any style\nfrom the list!", false, GUIEditor.window[1]) 
        guiLabelSetColor(GUIEditor.label[1], 0, 156, 254)     
    end 
end 
) 
  
  
  
  
  
  
addEventHandler("onClientGUIClick",getRootElement(), 
function ( player ) 
    local player2 = getLocalPlayer() 
    if (source == GUIEditor.button[2]) then 
        guiSetVisible (GUIEditor.window[1],false) 
        showCursor (false) 
        end 
        end 
) 
  
  
  
addEvent ("showGUI", true) 
function showGUI () 
if (getLocalPlayer() == source) then 
guiSetVisible (GUIEditor.window[1],true) 
showCursor(true) 
end 
end 
addEventHandler ("showGUI", getRootElement(), showGUI) 
  
  
  
  
function select () 
if (guiGridListGetSelectedItem (GUIEditor.gridlist[2])) then 
local id = guiGridListGetItemText (GUIEditor.gridlist[2], guiGridListGetSelectedItem (GUIEditor.gridlist[2]), 2) 
setPedWalkingStyle ( localPlayer, id ) 
guiSetVisible(GUIEditor.window[1],false) 
showCursor(false) 
end 
end 
  
  

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