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dxDrawColorText Problem


Overkillz

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Hey guys, Im here again with a problem, I hope u can help me and tell me why this doesn't work ;(

------------------------------------------------------------ 
----------------   Hunter Message -------------------------- 
------------------------------------------------------------ 
local sx,sy = guiGetScreenSize() 
drawing = false 
  
function start_drawing() 
drawing = true 
removeEventHandler("onClientRender",getRootElement(),draw_message) 
addEventHandler("onClientRender",getRootElement(),draw_message) 
setTimer(stop_drawing,5000,1) 
getTickStart = getTickCount () 
end 
  
function stop_drawing() 
removeEventHandler("onClientRender",getRootElement(),draw_message) 
drawing = false 
end 
  
function draw_message() 
local getTickNow = getTickCount () - getTickStart 
if getTickNow <= 1000 then 
alfa = getTickNow/1000 
elseif getTickNow >= 4000 then 
alfa = (5000-getTickNow)/1000 
else 
alfa = 1 
end 
alfa = alfa * alfa * alfa 
    dxDrawColorText("#ff0000Hunter #00ff00Reached",0,sy/3,sx,sy,tocolor(255,255,255,alfa*255),(2.5*sx/1920)*alfa*1.6,"default-bold","center","center",true) 
    end 
addEvent("onHunterEvent",true) 
addEventHandler("onHunterEvent",getRootElement(),start_drawing) 
  

DebugScript 3:

- http://puu.sh/bdbFP/53119d8f26.jpg

Regards.

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