esporta05 Posted July 23, 2014 Share Posted July 23, 2014 So I decided to write my own death handler script. While I was checking useful functions at wiki I saw that spawnPlayer is bugged and I cant use it with onPlayerWasted event. So how can i script a death handler without onPlayerWasted event? It is simply going to spawn the player to the spesified location. I am using latest 1.4 night build Link to comment
12p Posted July 23, 2014 Share Posted July 23, 2014 The wiki said Do not use spawnPlayer within an event handler remotely called from onClientPlayerWasted. So, don't worry. You should be doing well unless you use onClientPlayerWasted to call a spawnPlayer function (which is kinda pointless nowadays); onPlayerWasted has no issues. Link to comment
esporta05 Posted July 23, 2014 Author Share Posted July 23, 2014 Oh well thank you so much. I dont know how I didnt see the Client part of it Link to comment
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