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[SOLVED] TopTimes


Ascla

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Hey guys,

I need your help for use the function call.

My script :

function hunter(pickupID, pickupType, vehicleModel) 
    if (pickupType == "vehiclechange") then 
        if (vehicleModel == 425) then 
            outputDebugString ("Hunter !")           
            call(getResourceFromName("race_toptimes"), "SMaptimes:getTimeForPlayer", source ) 
        end 
    end 
end 
addEventHandler('onPlayerPickUpRacePickup', source, hunter) 
addEvent('onPlayerPickUpRacePickup', true) 

function SMaptimes:getTimeForPlayer(player) 
    outputDebugString("Function getTimeForPlayer appelé !") 
    local i = self:getIndexForPlayer( player ) 
  
    if not i then 
        return false 
    end 
  
    return self.dbTable.rows[i].timeMs 
end 

TopTime meta :

... 
<export function="SMaptimes:getTimeForPlayer" type="server"/> 
... 

I got this error :

ERROR: attempt to call a nil value

ERROR: [gamemodes]/..../main.lua:212: call: failed to call 'race_toptimes:SMaptimes:getTimeForPlayer

Thank for your help,

Edited by Guest
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Quite the problem you have here bro, I think it has to do with the Map Times using OOP. I'm going to give you a small edit and we will see if it works.

In the "race_toptimes" resource, add this near the getTimeForPlayer function:

local callTimeForPlayer = function(player) sMaptimes:getTimeForPlayer(player) end 

In the "race_toptimes" resource, export the callTimeForPlayer function.

We can now modify your original script:

function hunter(pickupID, pickupType, vehicleModel) 
    if (pickupType == "vehiclechange") then 
        if (vehicleModel == 425) then 
            outputDebugString ("Hunter !")          
            call(getResourceFromName("race_toptimes"), "callTimeForPlayer", source ) 
        end 
    end 
end 
addEvent('onPlayerPickUpRacePickup', true) 
addEventHandler('onPlayerPickUpRacePickup', source, hunter) 

Let me know of your findings, this problem intrigues me.

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