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hi ..

whats the problem with thats cod

addEventHandler( "onClientGUIClick", root, 
    function () 
        if ( source == button5 ) then 
        triggerServerEvent("PO", localPlayer) 
                end 
            end 
            ) 
   
function Buy() 
    local veh = getPedOccupiedVehicle(thePlayer) 
        local id = getElementModel(veh) 
        setVehicleOverrideLights ( veh, 2 ) 
        timer = setTimer( 
        function() 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 0, 1) 
        setVehicleLightState ( veh, 3, 1) 
        setVehicleHeadLightColor(veh, 0, 0, 255) 
    else 
        setVehicleLightState ( veh, 3, 0) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 1) 
        setVehicleLightState ( veh, 2, 1)    
        setVehicleHeadLightColor(veh, 255, 0, 0) 
end, 500, 0) 
else 
        killTimer(timer) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 3, 0)    
        setVehicleHeadLightColor(veh, 255, 255, 255) 
        setVehicleOverrideLights ( veh, 1 ) 
        end 
        end 
        end 
        end 
        end 
addEvent("P",true) 
addEventHandler("P", root, Buy) 

server

function Buyy() 
     if (getPlayerMoney(source) >= 100) then  
          takePlayerMoney(source, 100)  
          triggerClientEvent(source,"P") 
     end 
end 
addEvent("PO",true) 
addEventHandler("PO", root, Buyy) 
         

de say

bad argument 'setVehicleOverrideLights 
bad argument 'setVehicleHeadLightColor 
bad argument 'setVehicleLightsStats 
  
 
Link to comment
-- Change this line in server side 
         triggerClientEvent(source,"P",source) 

-- Change this line in client side 
local veh = getPedOccupiedVehicle(source) 

also at line 26, it should be:

-- end only. Remove the 500,0 ) 
end 

Link to comment
  
addEventHandler( "onClientGUIClick", root, 
    function () 
        if ( source == button5 ) then 
        triggerServerEvent("PO", localPlayer) 
                end 
            end 
            ) 
function buy() 
    local veh = getPedOccupiedVehicle(localPlayer) 
        local id = getElementModel(veh) 
        setVehicleOverrideLights ( veh, 2 ) 
        timer = setTimer( 
        function() 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 0, 1) 
        setVehicleLightState ( veh, 3, 1) 
        setVehicleHeadLightColor(veh, 0, 0, 255) 
        else 
        setVehicleLightState ( veh, 3, 0) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 1) 
        setVehicleLightState ( veh, 2, 1)    
        setVehicleHeadLightColor(veh, 255, 0, 0) 
        else 
        killTimer(timer) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 3, 0)    
        setVehicleHeadLightColor(veh, 255, 255, 255) 
        setVehicleOverrideLights ( veh, 1 ) 
        end 
        end 
        end 
        end       
addEvent("P",true) 
addEventHandler("P", root, buy) 

function Buyy() 
     if (getPlayerMoney(source) >= 100) then  
          takePlayerMoney(source, 100)  
       triggerClientEvent(source,"P",source) 
     end 
end 
addEvent("PO",true) 
addEventHandler("PO", root, Buyy) 
         

Link to comment

(facepalm)

guys please don't help him if you don't know.

  
addEventHandler( "onClientGUIClick", root, 
    function () 
        if ( source == button5 ) then 
        triggerServerEvent("PO", localPlayer) 
                end 
            end 
            ) 
  
function Buy() 
    local veh = getPedOccupiedVehicle(localPlayer) 
        local id = getElementModel(veh) 
        setVehicleOverrideLights ( veh, 2 ) 
        timer = setTimer( 
        function() 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 0, 1) 
        setVehicleLightState ( veh, 3, 1) 
        setVehicleHeadLightColor(veh, 0, 0, 255) 
    else 
        setVehicleLightState ( veh, 3, 0) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 1) 
        setVehicleLightState ( veh, 2, 1)   
        setVehicleHeadLightColor(veh, 255, 0, 0) 
end, 500, 0) 
else 
        killTimer(timer) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 3, 0)   
        setVehicleHeadLightColor(veh, 255, 255, 255) 
        setVehicleOverrideLights ( veh, 1 ) 
        end 
        end 
        end 
        end 
        end 
addEvent("P",true) 
addEventHandler("P", root, Buy) 
  

  
function Buyy() 
     if (getPlayerMoney(source) >= 100) then 
          takePlayerMoney(source, 100) 
          triggerClientEvent(source,"P") 
     end 
end 
addEvent("PO",true) 
addEventHandler("PO", root, Buyy) 
  

Link to comment

end expected to close function at ling 75 near "else"

function Buy() 
    local veh = getPedOccupiedVehicle(localPlayer) 
        local id = getElementModel(veh) 
        setVehicleOverrideLights ( veh, 2 ) 
        timer = setTimer( 
        function() 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 0, 1) 
        setVehicleLightState ( veh, 3, 1) 
        setVehicleHeadLightColor(veh, 0, 0, 255) 
    else 
        setVehicleLightState ( veh, 3, 0) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 1) 
        setVehicleLightState ( veh, 2, 1)   
        setVehicleHeadLightColor(veh, 255, 0, 0) 
end, 500, 0) 
else 
        killTimer(timer) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 3, 0)   
        setVehicleHeadLightColor(veh, 255, 255, 255) 
        setVehicleOverrideLights ( veh, 1 ) 
        end 
        end 
        end 
        end 
        end 
addEvent("P",true) 
addEventHandler("P", root, Buy) 

Link to comment

Try this, Didn't Test.

function Buy() 
    local veh = getPedOccupiedVehicle(localPlayer) 
    local id = getElementModel(veh) 
    setVehicleOverrideLights ( veh, 2 ) 
       if ( not isTimer(timer)) then 
        timer = setTimer( 
        function() 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 0, 1) 
        setVehicleLightState ( veh, 3, 1) 
        setVehicleHeadLightColor(veh, 0, 0, 255) 
    else 
        setVehicleLightState ( veh, 3, 0) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 1) 
        setVehicleLightState ( veh, 2, 1)   
        setVehicleHeadLightColor(veh, 255, 0, 0) 
        end, 500, 0) 
else 
        killTimer(timer) 
        setVehicleLightState ( veh, 0, 0) 
        setVehicleLightState ( veh, 1, 0) 
        setVehicleLightState ( veh, 2, 0) 
        setVehicleLightState ( veh, 3, 0)   
        setVehicleHeadLightColor(veh, 255, 255, 255) 
        setVehicleOverrideLights ( veh, 1 ) 
        end 
end 
addEvent("P",true) 
addEventHandler("P", root, Buy) 

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