Jump to content

[Unsolved]Bug


justn

Recommended Posts

I have this radio script. the problem is, the dx text doesn't shows or anything, can someone help please? :/

n = 1 
Font = dxCreateFont("font.ttf", 21) 
local radios = { 
    {"None","None",7}, 
    {"http://www.raggakings.net/listen.m3u","Reggae and Dancehall",6}, 
    {"http://mp3uplink.duplexfx.com:8054/listen.pls","West Coast Rap",5}, 
    {"http://somafm.com/dubstep.pls","Dubstep",4}, 
    {"http://www.181.fm/winamp.pls?station=181-power&style=mp3&description=Power%20181%20(Top%2040)&file=181-power.pls","Power 181",3}, 
    {"http://193.34.51.25/listen.pls","rauteMusik.",2}, 
    {"http://212.45.104.34:8042/listen.pls","Defjay",1} 
} 
  
title = "Radio Off" 
addEventHandler("onClientSoundChangedMeta", root, function(streamTitle) 
    title = streamTitle 
end) 
addEventHandler("onClientSoundStream",root,function(suc,length,streamN) 
    title = streamN 
end) 
  
function onPlayerEnterVehicle(player,seat) 
if ( player == localPlayer ) then 
    if seat == 0 or seat == 1 or seat == 2 or seat == 3 or seat == 4 then 
        setRadioChannel(0) 
        addEventHandler("onClientRender", getRootElement(), RenderClient) 
        bindKey("mouse_wheel_up", "down", PlaySound, "up") 
        bindKey("mouse_wheel_down", "down", PlaySound, "down") 
    end 
end 
end 
addEventHandler("onClientPlayerVehicleEnter", getRootElement(), onPlayerEnterVehicle) 
  
function stopMySound(player,seat) 
if ( player == localPlayer ) then 
    if seat == 0 or seat == 1 or seat == 2 or seat == 3 or seat == 4  then 
        if sound then 
            stopSound( sound ) 
            sound = nil 
        end 
        removeEventHandler("onClientRender", getRootElement(), RenderClient) 
        unbindKey("mouse_wheel_up", "down", PlaySound) 
        unbindKey("mouse_wheel_down", "down", PlaySound) 
        n = 1 
    end 
    end 
end 
addEventHandler("onClientPlayerVehicleExit",getRootElement(),stopMySound) 
  
function RenderClient() 
    if isPedInVehicle(localPlayer) then 
        local x,y = guiGetScreenSize() 
        dxDrawText("Song Name: "..title, x*387/1024, y*631/768, x*800/1024, y*646/768, tocolor(255, 255, 255, 255), 0.50, Font, "left", "top", false, false, true, false, false) 
        dxDrawText("Radio: "..tostring(radiotitle), x*387/1024, y*616/768, x*760/1024, y*631/768, tocolor(255, 255, 255, 255), 0.50, Font, "left", "top", false, false, true, false, false) 
    end 
end 
  
function PlaySound(state) 
    local x,y,z = getElementPosition(getLocalPlayer()) 
    n = tonumber(n) 
    if sound then 
        stopSound(sound) 
        sound = nil 
    end 
    if state == "mouse_wheel_up" then 
        if n < #radios then 
            n = n + 1 
        end 
    elseif state == "mouse_wheel_down" then 
        if n > 1 then 
            n = n - 1 
        end 
    end 
    sound = playSound3D(radios[n][1], x,y,z) 
    radiotitle = radios[n][2] 
end 
  
function UpdateSound() 
    if sound then 
        local x,y,z = getElementPosition(getLocalPlayer()) 
        setElementPosition(sound, x,y,z) 
    end 
end 
addEventHandler("onClientRender", getRootElement(), UpdateSound) 

Edited by Guest
Link to comment

Works, But i have 1 more small problem, let's say that I was in the car, and i was listening to a song on the radio, when i exit the vehicle and i enter again. The song on the radio doesn't continue, I must switch the radio station and then switch it back to the previous radio station to hear what was playing.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...