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setPedBoneRotation // createLightBeam


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This suggestion is about, adding the following function:

setPedBoneRotation

createLightBeam

setPedBoneRotation

This function will allow scripters to modify the Ped's bone rotation, it will also let them create custom animations without using engineLoadIFP which has been disabled.

Syntax can be: setPedBoneRotation (thePlayer, boneID, rotXOffset, rotYOffset, rotZoffset)

createLightBeam

This function will allow scripters to create a light beam, like these

13767400_1373879052_40005318_gta_sa_2013-06-24_11-06-45-17.jpg

Syntax can be: createLightBeam (posX, posY, posZ, rotX, rotY, rotZ, size, R,G,B, alpha)

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