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Replacing CJ textures, possible?


Threule

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Hello, I have tried replace CJ textures via shader, but without effect, now I'm using CJ skin .txd replace.

  
textures = { 
["player_torso"] = 30421, 
} 
  
function replaceClothes() 
    for cloth, id in pairs(textures) do 
    local txd = engineLoadTXD(cloth..".txd") 
    engineImportTXD(txd, id) 
    end 
end 
addEventHandler("onClientResourceStart", resourceRoot, replaceClothes) 
  

http://www73.zippyshare.com/v/18875057/file.html

Whole textures must have the same resoulution as the orginal from player.img, if you put texture with bigger resolution then the game will crash.

Another link: http://www.sendspace.com/file/dq63f2

Edited by Guest
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Hello, I have tried replace CJ textures via shader, but without effect, now I'm using CJ skin .txd replace.
  
textures = { 
["player_torso"] = 30421, 
} 
  
function replaceClothes() 
    for cloth, id in pairs(textures) do 
    local txd = engineLoadTXD(cloth..".txd") 
    engineImportTXD(txd, id) 
    end 
end 
addEventHandler("onClientResourceStart", resourceRoot, replaceClothes) 
  

http://www73.zippyshare.com/v/18875057/file.html

Whole textures must have the same resoulution as the orginal from player.img, if you put texture with bigger resolution then the game will crash.

Another link: http://www.sendspace.com/file/dq63f2

You cant HD-ize textures? Thats sad, I wont be able to make HD tats

EDIT: Did you made them? Could you send me the rest of white or latino or whatever it is CJ?

EDIT2: What is this "30421" ID. I mean, how did you manage to obtain such ID?

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