Jump to content

MTA:mA Suggestions (Also v4.0)


Aeron

Recommended Posts

  • Replies 152
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

  • 4 weeks later...
on *:SIGNAL:mta.command: {
if ($3 == !rules) {
mta.msg $1 $2 Server Rules:
!.timer 1 1 mta.msg $1 $2 No helikilling
!.timer 1 2 mta.msg $1 $2 No Spawnkilling
!.timer 1 3 mta.msg $1 $2 Idlers kicking 10 mins.
!.timer 1 4 mta.msg $1 $2 Other rule
!.timer 1 5 mta.msg $1 $2 Other rule
!.timer 1 6 mta.msg $1 $2 Other rule
}
}

Sorry for dumb question, but where should I place this part of code?

Link to comment
on *:SIGNAL:mta.command: {
if ($3 == !rules) {
mta.msg $1 $2 Server Rules:
!.timer 1 1 mta.msg $1 $2 No helikilling
!.timer 1 2 mta.msg $1 $2 No Spawnkilling
!.timer 1 3 mta.msg $1 $2 Idlers kicking 10 mins.
!.timer 1 4 mta.msg $1 $2 Other rule
!.timer 1 5 mta.msg $1 $2 Other rule
!.timer 1 6 mta.msg $1 $2 Other rule
}
}

Sorry for dumb question, but where should I place this part of code?

In the remote section.

Link to comment

Okay... I will probably sound like an idiot... but is there anyway we can extend the global rankings?

Maybe like every server uses a Global Rankings Script, that is somehow connected to the MTA:VC website, upon which we can view the top killers, top deaths, weapons, etc, that is automatically sent to the website and updated every-so-often?

Link to comment
  • 6 months later...

Please note that the Admin netcode and functions have been finalised for MTA:SA R1. Most suggestions will have to wait till R1.x or R2. Suggestions for MTA:mA itself can of course be done pre release, as MTA:mA is not part of the release package.

Link to comment
  • 2 weeks later...
  • 4 weeks later...

Alright,

I know u aint finished but maby u can add these "Alias" in MTA::mA...

1) mta.getid

2) mta.ping

3) mta.health (.vehicle)

4) mta.vehicle (.name/.health)

5) mta.idle

6) mta.status (I think this is already in there but not sure) (Dead/Racing)

7) mta.time($1,$2) ...Like time the player has so far..in the race

8) mta.msg (Is there this?) (All i c is mta.text)

9) if u have time a mta.speed :P But i can always make that..

10) To tired, im off to sleep. Cya :)

** # 1-4 are most important.

** (For reference this is for MTA::SA, not mtavc :P)

Thx,

[XE]Tommis

Link to comment
Alright,

I know u aint finished but maby u can add these "Alias" in MTA::mA...

1) mta.getid

2) mta.ping

3) mta.health (.vehicle)

4) mta.vehicle (.name/.health)

5) mta.idle

6) mta.status (I think this is already in there but not sure) (Dead/Racing)

7) mta.time($1,$2) ...Like time the player has so far..in the race

8) mta.msg (Is there this?) (All i c is mta.text)

9) if u have time a mta.speed :P But i can always make that..

10) To tired, im off to sleep. Cya :)

** # 1-4 are most important.

** (For reference this is for MTA::SA, not mtavc :P)

Thx,

[XE]Tommis

1) mta.getid <== possible

2) mta.ping <== can't

3) mta.health (.vehicle) <== can't

4) mta.vehicle (.name/.health) <== can't

5) mta.idle <== possible

6) mta.status <== use $mta.dead $mta.muted $mta.frozen

7) mta.time($1,$2) <== possible

8) mta.msg <== can't

9) mta.speed <== can't

I got a big mofo school project going on this week, next update saturday i think.

Link to comment

MTA:mA v4.11

Added:

$mta.time(Server,ID) returns number of $ticks a plyer has raced

$mta.idle(Server,ID) returns number of $ticks a player hasn't TYPED anything

$mta.getid(Server,Wildcard) returns first matching ID

on *:SIGNAL:mta.endrace: {} When a 1 player survives a map.

Link to comment
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...