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Script-Base


xeon17

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How can i make when a player with gang want buy a base (command:/buy) it take 1000000$ from that player and gives a radar area color of his gang , it should have when player no have the money he cant buy the base.

--Radar Areas 
radararea = createRadarArea( 2774.91992, 828.89435, 120, 206, 255, 255, 255, 225 ) 
radararea1 = createRadarArea( 2698.17285, 2651.81396,-200,210, 255, 255, 255,225 ) 
radararea2 = createRadarArea( 110.91990, 1800.89435, 200, 145, 255, 255, 255, 225 ) 
radararea3 = createRadarArea( 1096.89441, 1208.73755, -80, 152, 255, 255, 255, 225 ) 
radararea4 = createRadarArea( 996.50629, 2048.92480, -80, 132, 255, 255, 255, 225 ) 
radararea5 = createRadarArea( 2496.68774 ,1822.60291, -130, 142, 255, 255, 255, 225 ) 
--Blips 
createBlip(2820.63477, 971.96545, 10.75000,61) 
createBlip(2439.53003, 1916.40454,6.31917,61) 
createBlip(1058.81201, 1260.90857, 10.82031,61) 
createBlip(279.40317, 1831.25439, 7.72656,61) 
createBlip(939.85992, 2080.10718, 10.82031,61) 
createBlip(2587.63965, 2821.38135, 10.82031,61) 
--Markers 
 marker = createMarker(2814.67114, 972.01782, 9.75000,"cylinder",2,0,0,255,255)  
 marker1 = createMarker(2586.05591, 2840.79199, 9.82031,"cylinder",2,0,0,255,255)  
 marker2 = createMarker(298.98865, 1815.90613, 3.71094,"cylinder",2,0,0,255,255)  
 marker3 = createMarker(927.96558, 2076.13110, 9.82031,"cylinder",2,0,0,255,255)  
 marker4 = createMarker(2439.23340, 1918.38110, 5.30137,"cylinder",2,0,0,255,255)  
 marker5 = createMarker(1059.16650 ,1247.28064 ,9.82031,"cylinder",2,0,0,255,255) 

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radararea = createRadarArea( 2774.91992, 828.89435, 120, 206, 255, 255, 255, 225 ) 
createBlip(2820.63477, 971.96545, 10.75000,61) 
marker = createMarker(2814.67114, 972.01782, 9.75000,"cylinder",2,0,0,255,255) 
getPlayerMoney ( player thePlayer ) 
function takeCash ( thePlayer, buybase, 1000000 ) 
outputChatBox ( #FFF000[BASE] #00FFFF Your gang buyed a base #00FF00 Area #FFF000 51  )      
  

How to set when player write /buybase , the radar area get color of his gang ?

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i Use SolidSnake's Gang System > https://community.multitheftauto.com/in ... ls&id=1514

i have 1 other Other GANG SYSTEM , /gangcrate name , etc etc.

can you tell me is this correct :

radararea = createRadarArea( 2774.91992, 828.89435, 120, 206, 255, 255, 255, 225 ) 
createBlip(2820.63477, 971.96545, 10.75000,61) 
marker = createMarker(2814.67114, 972.01782, 9.75000,"cylinder",2,0,0,255,255) 
getPlayerMoney ( player thePlayer ) 
function takeCash ( thePlayer, buybase, 1000000 ) 
outputChatBox ( #FFF000[BASE] #00FFFF Your gang buyed a base #00FF00 Area #FFF000 51  )     
  

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radararea = createRadarArea( 2774.91992, 828.89435, 120, 206, 255, 255, 255, 225 ) 
createBlip(2820.63477, 971.96545, 10.75000,61) 
marker = createMarker(2814.67114, 972.01782, 9.75000,"cylinder",2,0,0,255,255) 
getPlayerMoney ( player thePlayer ) 
function takeCash ( thePlayer, buybase, 1000000 ) 
outputChatBox ( #FFF000[BASE] #00FFFF Your gang buyed a base #00FF00 Area #FFF000 51  )      
  

How to set when player write /buybase , the radar area get color of his gang ?

correct your function with " "

outputChatBox ( "#FFF000[bASE] #00FFFF Your gang buyed a base #00FF00 Area #FFF000 51"  )      

and use

addCommandHandler 

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addCommandHandler("buy", 
function(player) 
    local gangName = exports.gang_system:getPlayerGang(player) 
    if gangName then 
        local money = getPlayerMoney(player) 
        if (money >= 1000000) then 
            takePlayerMoney(player, 1000000) 
            local color = exports.gang_system:getGangColor(gangName) 
            setRadarAreaColor(radararea, color[1], color[2], color[2], 255) 
            outputChatBox("#FFF000[bASE] #00FFFFYour gang buyed a base #00FF00 Area #FFF000 51", player, 0, 0, 0, true)  
        end 
    end 
end) 

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