Spliff Posted December 15, 2013 Share Posted December 15, 2013 As the title says, are there any way of adding an interior to all dimensions; We've mapped a custom interior, and are gonna make it like a "standard" interior, for all boats to use (you can enter the boat) Yet, each boat got it's own dimension for the interior, so players won't run into eachother when entering their boat. So, is there any way I could make a .map file, be in all dimensions? Link to comment
xXMADEXx Posted December 15, 2013 Share Posted December 15, 2013 You cannot put a custom made map in all dimensions/interiors, only the default GTA maps are applied to all dimensions and interiors. Link to comment
Spliff Posted December 15, 2013 Author Share Posted December 15, 2013 It is possible, I have seen it been done before. Link to comment
ViRuZGamiing Posted December 15, 2013 Share Posted December 15, 2013 You can try using a table with dimensions maybe... Link to comment
Gallardo9944 Posted December 15, 2013 Share Posted December 15, 2013 Well, another way is to push map clientside and build it there but hide other players clientside to other dimensions. Link to comment
PaiN^ Posted December 15, 2013 Share Posted December 15, 2013 Maybe this will work : for i = 0, 65535 do -- Add all map objects and set there dimension to "i" . end Link to comment
Moderators IIYAMA Posted December 15, 2013 Moderators Share Posted December 15, 2013 Maybe this will work : for i = 0, 65535 do -- Add all map objects and set there dimension to "i" . end true that. addCommandHandler("dimension" function (CMD,arguments) local elements = getElementsByType("object") local dimension = tonumber(arguments) or 0 for i=1,#elements do setElementDimension (elements[i],dimension) end end) /dimension 5 Link to comment
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