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golanu21

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function onquit () 
triggerServerEvent("onQuit", localPlayer) 
end 
addEventHandler("onClientPlayerQuit", getRootElement(), onquit) 

function onQUIT ( timer ) 
    outputDebugString("coie") 
end 
addEvent( "onQuit", true ) 
addEventHandler( "onQuit", root, onQUIT ) 
  

why when i quit. the debugstring not appear

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why when i quit. the debugstring not appear

https://wiki.multitheftauto.com/wiki/OnClientPlayerQuit

This event is triggered when a remote player quits the game or leaves the server. It will not get triggered on the source player's client.

If you was alone in the server, it wont get trigger, if there another players in the server the event will trigger as the number of players (more than once).

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