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Removing world model


Kaspo

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Hey guys, I have a error that I couldn't figure out. I removed an object but the shader that was on it ( LOD ) is still there and I can't remove it. I found the LOD's IDs and I actually did a command to remove it but nothing happen... Ideas?

This is the code I used to remove the LOD

-- Problems with this SHADOW --  
removeWorldModel(17388,10000,-1200,-1600,0) --lod 
removeWorldModel(17385,10000,-1200,-1600,0) --lod 
removeWorldModel(17384,10000,-1200,-1600,0) --lod 
removeWorldModel(17414,10000,-1200,-1600,0) --lod 

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I'll try to add the interior world. The ID was the one that showed up when I went to world selection and aimed at the object.. it gave me LOD:17388. The Object ID is another one. The object I am trying to remove is a land mass next to the Trash Dump @ Mt.Chilliad, cunt_land18b something. Is there any faster way to see the LOD of an object other than that?

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Thing is myonlake... everything around it is deleted, I can't find any other element around it. This problem has been giving me headaches for a long time now. I really need help with this. If you want to see it live I can start my server for you.

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