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How can i fix polygonal corruption problems in MTA...

Guest tmlman

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In order for the Unhandled Exeption error to stop coming up, I had to take out the 1.1 fix... Now I have the polygonal corruption problems in the game. Sometimes it is so bad that I can't see anything but random textures... (This also happens in VC without the 1.1 fix) Is there a patch or something i can do to fix this problem? I am running the noCD patch but I've read that it should still work. (I am running Windows XP Pro Media Center Edition on an NVidia Go5200 vid card and I have the compatability option unchecked)


Good job MTA developers!!!

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